Kabakovski

Russia
159 matches tracked 43 matches in 30 days
Last updated:

How does Kabakovski play?

Rating 1.01 K/R 0.72 ADR 80.0 from 159 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 159 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 20% normal 0.90 to 1.09 27% weak 0.75 to 0.89 16% very weak below 0.75 19%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average.
Entry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (118 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 88%
Opening duels won 47%−3 pp · Ø 50% better than 23%

Clutch

Strength
Last one alive

54% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 54%+16 pp · Ø 38% better than 99%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 83%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 29%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so slightly above the average (49%).

Headshot rate 51%+2 pp · Ø 49% better than 66%
AWP share of kills 12%+2 pp · Ø 10% better than 65%
K/D 1.000.00 · Ø 1.00 right on the average
Pistol kills per match 3.0
Knife kills 4 in 159 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.1% of rounds and so clearly below the average (13.2%).

2K rounds 12.1%−1.1 pp · Ø 13.2% better than 24%
3K rounds 3.8%−0.1 pp · Ø 3.9% better than 47%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 22x 4K, 1 ace in 118 matches

Utility and deaths

Average
Nades, flashes and deaths

23% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 23%−12 pp · Ø 35% better than 2%
Utility damage per round 3.2−1.1 · Ø 4.3 better than 25%
Enemies flashed per round 0.27−0.01 · Ø 0.28 better than 48%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Headshots +2 pp, ELO +492
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.17, Rating −0.24, ADR −12.5, Win rate −8 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: July 2026 with 0.87. Last 3 months: 0.70 (at the start 0.87). Slightly below the average (0.73).

Patterns

From the last 159 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −30 ELO
29 matches · 48% win rate
Between 6:00 and 12:00 −30 ELO, win rate 50%
On Sundays +1 ELO, win rate 47%

Kabakovski loses the most ELO on Ancient: −30 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Dust 2
  2. Highest rating in a match: 2.20 · Mirage
  3. Most kills in a match: 34 · Mirage

Maps in detail

from the last 159 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage58
60% better than 81%
0.70 better than 37%
78.0 better than 41%
0.98 better than 39%
43% of 356 duels better than 13%
58% of 36 situations better than 91%
Dust 238
58% better than 76%
0.78 better than 76%
84.5 better than 75%
1.08 better than 74%
57% of 228 duels better than 83%
64% of 22 situations better than 96%
Ancient29
48% better than 37%
0.74 better than 54%
83.1 better than 65%
1.00 better than 45%
54% of 179 duels better than 67%
43% of 14 situations better than 61%
Nuke14
64% -
0.73 -
77.7 -
1.04-
56% of 75 duels -
44% of 9 situations -
Anubis11
36% -
0.64 -
70.9 -
0.88-
36% of 61 duels -
17% of 6 situations -
Inferno9
33% -
0.71 -
78.2 -
1.09-
52% of 42 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Kabakovski plays

Across 159 matches Kabakovski averages K/R 0.72, ADR 80.0 and a rating of 1.01. Biggest strength: Clutch 1v1 won at 54%, better than 99% of level 9 players. Most room to improve: Utility hit rate at 23%, better than only 2% of level 9 players. Averages 16.1 kills per match with 51% headshots. The strongest map is Nuke with a 64% win rate in 14 matches. In 60 of 159 matches the rating was 1.10 or higher (38%), in 56 it was below 0.90. In 118 matches with detailed stats: 22 4Ks and 1 ace. Best month by rating: July 2026 at 1.22. Kabakovski loses the most ELO on Ancient (−30 ELO, win rate 48%). Things go best on Mirage (+29 ELO, win rate 60%). Improved over the last three months: Headshots +2 pp, ELO +492. Got weaker: K/R −0.17, Rating −0.24, ADR −12.5, Win rate −8 pp. Last 30 days: 43 matches, win rate 58%, net ELO −5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.