Ka1aBak

Russia
On FACEIT since 2021 174 matches tracked 80 matches in 30 days
ELO ▲ 201
2,110
30-day peak: 2,115
Rank EU
#176,431
Russia #50,086 in Russia
Last updated:
Next update possible in 1h 14m

How does Ka1aBak play?

Rating 1.05 K/R 0.78 ADR 83.6 from 174 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 61%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 174 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 22% good 1.10 to 1.29 16% normal 0.90 to 1.09 25% weak 0.75 to 0.89 16% very weak below 0.75 19%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
EntryHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (171 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 50%−1 pp · Ø 51% better than 42%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 75%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 35%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so well above the average (49%).

Headshot rate 55%+6 pp · Ø 49% better than 83%
AWP share of kills 16%+5 pp · Ø 11% better than 75%
K/D 1.04+0.02 · Ø 1.02 better than 56%
Pistol kills per match 3.1
Knife kills 1 in 174 matches

Impact

Strength
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 14.6%+1.3 pp · Ø 13.3% better than 77%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 72%
MVPs per match 2.6+0.3 · Ø 2.3 better than 80%
4Ks and aces 33x 4K, 1 ace in 171 matches

Utility and deaths

Weakness
Nades, flashes and deaths

26% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 26%−9 pp · Ø 35% better than 4%
Utility damage per round 2.6−1.6 · Ø 4.2 better than 12%
Enemies flashed per round 0.23−0.05 · Ø 0.28 better than 38%
Deaths per round 75%+3 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Ka1aBak is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 171 matches from the last 3 months and 3 before.

Kills per round (K/R)

0.80
JunJulAugSepOct

Best month: September 2026 with 0.80.

Patterns

From the last 174 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −51 ELO
25 matches · 36% win rate
On Dust 2 −48 ELO
35 matches · 54% win rate
On Sundays −55 ELO, win rate 40%

Ka1aBak loses the most ELO on Anubis: −51 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 11 wins in a row · Cache
  2. Most kills in a match: 47 · Ancient
  3. Highest rating in a match: 2.22 · Nuke

Maps in detail

from the last 174 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage65
45% better than 28%
0.81 better than 81%
87.4 better than 82%
1.11 better than 77%
50% of 352 duels better than 45%
47% of 30 situations better than 74%
Dust 235
54% better than 60%
0.73 better than 45%
79.6 better than 43%
0.98 better than 32%
48% of 179 duels better than 31%
22% of 9 situations better than 13%
Anubis25
36% better than 9%
0.74 right on the average
79.5 better than 41%
0.97 better than 28%
54% of 138 duels better than 65%
38% of 16 situations right on the average
Ancient22
64% better than 88%
0.79 better than 71%
83.8 better than 62%
1.07 better than 65%
55% of 137 duels better than 70%
56% of 9 situations better than 88%
Nuke20
60% better than 65%
0.85 better than 81%
89.8 better than 82%
1.17 better than 77%
49% of 90 duels better than 30%
30% of 10 situations better than 24%
Cache4
75% -
0.72 -
75.5 -
1.01-
60% of 15 duels -
100% of 1 situations -
Inferno3
0% -
0.38 -
51.7 -
0.51-
21% of 19 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Ka1aBak plays

Across 174 matches Ka1aBak averages K/R 0.78, ADR 83.6 and a rating of 1.05. Biggest strength: Rounds with first kill at 13%, better than 85% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 26%, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 16.6 kills per match with 55% headshots. The strongest map is Ancient with a 64% win rate in 22 matches. In 71 of 174 matches the rating was 1.10 or higher (41%), in 60 it was below 0.90. In 171 matches with detailed stats: 33 4Ks and 1 ace. Best month by rating: October 2026 at 1.09. Ka1aBak loses the most ELO on Anubis (−51 ELO, win rate 36%). Things go best on Nuke (+30 ELO, win rate 60%). Match no. 2 of the day goes best: 61% win rate, −55 ELO. Last 30 days: 80 matches, win rate 55%, net ELO −49.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.