KZ_Aktau7292

Kazakhstan
On FACEIT since 2025 210 matches tracked 62 matches in 30 days
Last updated:

How does KZ_Aktau7292 play?

Rating 1.02 K/R 0.74 ADR 81.5 from 210 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 80%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 210 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 22% normal 0.90 to 1.09 25% weak 0.75 to 0.89 18% very weak below 0.75 20%
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (174 matches).

Level 4

Compared with 640 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (49%).

Rounds with first kill 8%−2 pp · Ø 10% better than 30%
Opening duels won 54%+5 pp · Ø 49% better than 90%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 23%+1 pp · Ø 22% better than 68%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Average
Where do the kills come from?

1.03 K/D and so slightly above the average (0.96).

Headshot rate 44%+1 pp · Ø 43% better than 61%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 1.03+0.07 · Ø 0.96 better than 84%
Pistol kills per match 2.9
Knife kills 6 in 210 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so clearly above the average (2.1).

2K rounds 13.2%+0.6 pp · Ø 12.6% better than 72%
3K rounds 3.5%−0.1 pp · Ø 3.6% better than 55%
MVPs per match 2.3+0.2 · Ø 2.1 better than 81%
4Ks and aces 29x 4K, 2 aces in 174 matches

Utility and deaths

Average
Nades, flashes and deaths

41% of nades dealing damage or blinding and so well above the average (34%).

Utility hit rate 41%+7 pp · Ø 34% better than 87%
Utility damage per round 5.4+1.7 · Ø 3.7 better than 80%
Enemies flashed per round 0.230.00 · Ø 0.23 right on the average
Deaths per round 72%−1 pp · Ø 73% better than 68%

Progress

One value per month, dashed line is the level 4 average
▲ Improved
Win rate +10 pp, ELO +268
= Stayed the same
K/R at 0.73, Rating at 1.01
▼ Got worse
ADR −4.4, Headshots −2 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: July 2026 with 0.76. Last 3 months: 0.73 (at the start 0.76). Slightly above the average (0.70).

Patterns

From the last 210 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −82 ELO
33 matches · 36% win rate
On Dust 2 −52 ELO
65 matches · 51% win rate
On Saturdays −23 ELO, win rate 38%

KZ_Aktau7292 loses the most ELO in match 1 of the day: −82 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Inferno
  2. Most kills in a match: 40 · Cache
  3. Highest rating in a match: 2.01 · Mirage

Maps in detail

from the last 210 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 265
51% better than 55%
0.75 better than 78%
83.5 better than 84%
1.06 better than 83%
56% of 179 duels better than 85%
36% of 39 situations better than 47%
Mirage53
42% better than 26%
0.75 better than 76%
80.6 better than 69%
1.04 better than 77%
52% of 185 duels better than 70%
42% of 33 situations better than 64%
Anubis31
42% better than 25%
0.66 better than 37%
75.0 better than 41%
0.89 better than 31%
51% of 113 duels better than 69%
44% of 25 situations better than 71%
Ancient28
43% better than 26%
0.73 better than 75%
82.0 better than 77%
0.99 better than 72%
52% of 111 duels better than 73%
44% of 16 situations better than 70%
Inferno14
50% -
0.79 -
83.7 -
1.07-
63% of 51 duels -
13% of 8 situations -
Nuke9
44% -
0.77 -
88.5 -
1.06-
53% of 32 duels -
50% of 2 situations -
Cache8
75% -
0.76 -
86.1 -
1.06-
59% of 29 duels -
30% of 10 situations -

Compared with players on the same level who have at least 15 matches on the map.

How KZ_Aktau7292 plays

Across 210 matches KZ_Aktau7292 averages K/R 0.74, ADR 81.5 and a rating of 1.02. Biggest strength: Opening duels won at 54%, better than 90% of level 4 players. Averages 16.3 kills per match with 44% headshots. The strongest map is Dust 2 with a 51% win rate in 65 matches. In 80 of 210 matches the rating was 1.10 or higher (38%), in 78 it was below 0.90. In 174 matches with detailed stats: 29 4Ks and 2 aces. Best month by rating: July 2026 at 1.04. KZ_Aktau7292 loses the most ELO in match 1 of the day (−82 ELO, win rate 36%). Things go best on Mirage (+30 ELO, win rate 42%). Match no. 2 of the day goes best: 55% win rate. Improved over the last three months: Win rate +10 pp, ELO +268. Got weaker: ADR −4.4, Headshots −2 pp. Unchanged in recent months: K/R at 0.73, Rating at 1.01. Last 30 days: 62 matches, win rate 44%, net ELO −82.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.