KYRO777_

North Korea
158 matches tracked 40 matches in 30 days
Last updated:

How does KYRO777_ play?

Rating 1.02 K/R 0.73 ADR 74.3 from 158 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 70%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 158 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 17% good 1.10 to 1.29 13% normal 0.90 to 1.09 25% weak 0.75 to 0.89 18% very weak below 0.75 22%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 6 average. Higher headshot rate than the level 6 average.
AWPerHeadshots
better than most on level 6 about average weaker than most
Level 6

Compared with 866 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so clearly above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 53%+3 pp · Ø 50% better than 83%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 21%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 45%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 68%

Weapons and aim

Average
Where do the kills come from?

50% headshots and so clearly above the average (45%).

Headshot rate 50%+5 pp · Ø 45% better than 76%
AWP share of kills 23%+13 pp · Ø 10% better than 90%
K/D 1.03+0.03 · Ø 1.00 better than 74%
Pistol kills per match 2.5
Knife kills 5 in 158 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.2% of rounds and so clearly above the average (13.0%).

2K rounds 14.2%+1.2 pp · Ø 13.0% better than 83%
3K rounds 3.5%−0.4 pp · Ø 3.9% better than 39%
MVPs per match 2.1−0.1 · Ø 2.2 better than 46%
4Ks and aces 27x 4K, 1 ace in 158 matches

Utility and deaths

Weakness
Nades, flashes and deaths

21% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 21%−14 pp · Ø 35% better than 1%
Utility damage per round 1.3−2.8 · Ø 4.1 better than 3%
Enemies flashed per round 0.11−0.15 · Ø 0.26 better than 14%
Deaths per round 71%−1 pp · Ø 72% better than 76%

Progress

One value per month, dashed line is the level 6 average
Whether KYRO777_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 158 matches, all from the last 3 months.

Kills per round (K/R)

0.76
AugSepOct

Best month: October 2026 with 0.76.

Patterns

From the last 158 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −32 ELO
52 matches · 50% win rate
On Anubis −1 ELO
24 matches · 75% win rate
Between 12:00 and 18:00 +33 ELO, win rate 46%
On Sundays ±0 ELO, win rate 40%

KYRO777_ loses the most ELO on Mirage: −32 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.02 · Mirage
  2. Most kills in a match: 39 · Mirage
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 158 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage52
50% right on the average
0.76 better than 73%
77.4 better than 43%
1.05 better than 73%
51% of 214 duels better than 62%
34% of 35 situations better than 43%
Dust 235
57% better than 75%
0.68 better than 33%
68.0 better than 6%
0.97 better than 44%
52% of 112 duels better than 64%
36% of 22 situations better than 47%
Anubis24
75% better than 99%
0.82 better than 94%
83.3 better than 75%
1.18 better than 96%
62% of 117 duels better than 96%
38% of 13 situations right on the average
Ancient22
45% better than 31%
0.65 better than 17%
67.1 better than 3%
0.88 better than 14%
46% of 79 duels better than 30%
30% of 10 situations better than 31%
Nuke19
32% better than 2%
0.71 better than 39%
74.9 better than 27%
0.98 better than 42%
59% of 81 duels better than 91%
17% of 18 situations better than 7%
Cache4
25% -
0.63 -
64.7 -
0.86-
36% of 14 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How KYRO777_ plays

Across 158 matches KYRO777_ averages K/R 0.73, ADR 74.3 and a rating of 1.02. Biggest strength: Opening duels won at 53%, better than 83% of level 6 players. Most room to improve: Utility hit rate at 21%, better than only 1% of level 6 players. Averages 15.9 kills per match with 50% headshots. The strongest map is Anubis with a 75% win rate in 24 matches. In 55 of 158 matches the rating was 1.10 or higher (35%), in 63 it was below 0.90. In 158 matches with detailed stats: 27 4Ks and 1 ace. Best month by rating: October 2026 at 1.03. KYRO777_ loses the most ELO on Mirage (−32 ELO, win rate 50%). Things go best in match 2 of the day (+55 ELO, win rate 64%). Match no. 2 of the day goes best: 64% win rate, +55 ELO. Last 30 days: 40 matches, win rate 50%, net ELO +1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.