KUD0KU5H1

Kyrgyzstan
On FACEIT since 2025 41 matches tracked
Last updated:

How does KUD0KU5H1 play?

Rating 1.07 K/R 0.75 ADR 78.7 from 41 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 69%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 41 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 12% good 1.10 to 1.29 27% normal 0.90 to 1.09 32% weak 0.75 to 0.89 10% very weak below 0.75 15%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (20 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 47%−4 pp · Ø 51% better than 18%

Clutch

Average
Last one alive

44% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 27%−11 pp · Ø 38% better than 6%
Clutch 1v2 won 44%+22 pp · Ø 22% better than 99%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (49%).

Headshot rate 42%−7 pp · Ø 49% better than 13%
AWP share of kills 10%−1 pp · Ø 11% better than 55%
K/D 1.07+0.05 · Ø 1.02 better than 66%
Pistol kills per match 2.6
Knife kills 1 in 41 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.9% of rounds and so well above the average (4.1%).

2K rounds 15.0%+1.7 pp · Ø 13.3% better than 84%
3K rounds 5.9%+1.8 pp · Ø 4.1% better than 95%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 2x 4K, 1 ace in 20 matches

Utility and deaths

Average
Nades, flashes and deaths

25% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 25%−10 pp · Ø 35% better than 2%
Utility damage per round 2.4−1.8 · Ø 4.2 better than 9%
Enemies flashed per round 0.32+0.04 · Ø 0.28 better than 63%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.05, Rating +0.05, ADR +9.7, Headshots +5 pp
= Stayed the same
Nothing clear
▼ Got worse
Win rate −7 pp

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: August 2026 with 0.82. Last 3 months: 0.78 (at the start 0.73). Slightly above the average (0.74).

Patterns

Soon this shows where KUD0KU5H1 loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Anubis with 13 of 20.

Records and milestones

from recorded matches
  1. Most kills in a match: 28 · Mirage
  2. Highest rating in a match: 2.23 · Anubis
  3. Longest win streak: 4 wins in a row · Mirage

Maps in detail

from the last 41 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis13
62% -
0.84 -
83.9 -
1.23-
59% of 70 duels -
36% of 11 situations -
Dust 211
55% -
0.76 -
79.9 -
1.10-
38% of 47 duels -
33% of 6 situations -
Mirage11
55% -
0.63 -
73.6 -
0.85-
41% of 49 duels -
20% of 5 situations -
Ancient3
0% -
0.68 -
65.3 -
0.87-
33% of 6 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How KUD0KU5H1 plays

Across 41 matches KUD0KU5H1 averages K/R 0.75, ADR 78.7 and a rating of 1.07. Biggest strength: 3K rounds at 5.9%, better than 95% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 25%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 16.5 kills per match with 42% headshots. The strongest map is Anubis with a 62% win rate in 13 matches. In 18 of 41 matches the rating was 1.10 or higher (44%), in 10 it was below 0.90. In 20 matches with detailed stats: 2 4Ks and 1 ace. Best month by rating: August 2026 at 1.17. Improved over the last three months: K/R +0.05, Rating +0.05, ADR +9.7, Headshots +5 pp. Got weaker: Win rate −7 pp.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.