KU6EPMUHET

Russia
On FACEIT since 2018 112 matches tracked 20 matches in 30 days
ELO
2,370
Rank EU
#80,514
Russia #22,702 in Russia
Last updated:

How does KU6EPMUHET play?

Rating 1.01 (from 64 matches) K/R 0.77 ADR 91.1 from 112 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 64 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 20% very weak below 0.75 17%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average. More damage per round than the level 10 · 2,250-2,499 ELO average.
EntryDamage
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (21 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 17% of rounds and so well above the average (10%).

Rounds with first kill 17%+7 pp · Ø 10% better than 99%
Opening duels won 54%+3 pp · Ø 51% better than 70%

Clutch

Average
Last one alive

0.7 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 60%+21 pp · Ø 39% better than 99%
Clutch 1v2 won 10%−12 pp · Ø 22% better than 2%
Clutch kills per match 0.7−1.0 · Ø 1.7 better than 1%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so slightly below the average (1.03).

Headshot rate 53%+3 pp · Ø 50% better than 68%
AWP share of kills 13%+2 pp · Ø 11% better than 65%
K/D 0.98−0.05 · Ø 1.03 better than 28%
Pistol kills per match 2.9
Knife kills 1 in 112 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 17.3% of rounds and so well above the average (13.4%).

2K rounds 17.3%+3.9 pp · Ø 13.4% better than 98%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 67%
MVPs per match 2.5+0.2 · Ø 2.3 better than 67%
4Ks and aces 3x 4K, 0 aces in 21 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 78% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 67%
Utility damage per round 5.0+0.8 · Ø 4.2 better than 74%
Enemies flashed per round 0.52+0.23 · Ø 0.29 better than 94%
Deaths per round 78%+6 pp · Ø 72% better than 1%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.06, Rating +0.07, ADR +7.9, Headshots +4 pp, Win rate +16 pp
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.81
MayJunJulAugSepOct

Best month: October 2026 with 0.81. Last 3 months: 0.82 (at the start 0.76). Clearly above the average (0.74).

Patterns

From the last 112 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day ±0 ELO
20 matches · 40% win rate
Between 18:00 and 24:00 ±0 ELO, win rate 40%

KU6EPMUHET loses the most ELO in match 2 of the day: ±0 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.87 · Ancient
  2. Longest win streak: 5 wins in a row · Mirage
  3. Most kills in a match: 39 · Mirage

Maps in detail

from the last 112 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage34
44% better than 21%
0.77 better than 62%
92.0 better than 90%
0.93 better than 17%
42% of 168 duels better than 8%
20% of 5 situations better than 9%
Dust 233
39% better than 11%
0.73 better than 43%
86.7 better than 75%
1.01 better than 39%
54% of 105 duels better than 65%
33% of 3 situations better than 38%
Nuke16
50% better than 36%
0.81 better than 68%
99.3 better than 98%
1.15-
56% of 45 duels better than 67%
0% of 3 situations better than 1%
Ancient12
50% -
0.81 -
90.7 -
1.09-
54% of 59 duels -
50% of 2 situations -
Inferno10
60% -
0.69 -
86.0 -
0.87-
71% of 21 duels -
-
Anubis4
100% -
0.90 -
95.2 -
1.22-
70% of 23 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How KU6EPMUHET plays

Across 112 matches KU6EPMUHET averages K/R 0.77 and ADR 91.1; the rating across the 64 rated matches is 1.01. Biggest strength: Rounds with first kill at 17%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 78%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 16.8 kills per match with 53% headshots. The strongest map is Inferno with a 60% win rate in 10 matches. In 25 of 64 matches the rating was 1.10 or higher (39%), in 24 it was below 0.90. In 21 matches with detailed stats: 3 4Ks and 0 aces. Best month by rating: October 2026 at 1.05. KU6EPMUHET loses the most ELO in match 2 of the day (±0 ELO, win rate 40%). Things go best in match 1 of the day (±0 ELO, win rate 55%). Match no. 1 of the day goes best: 55% win rate. Improved over the last three months: K/R +0.06, Rating +0.07, ADR +7.9, Headshots +4 pp, Win rate +16 pp. Last 30 days: 20 matches, win rate 65%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.