KR1K1639

Ukraine
On FACEIT since 2019 47 matches tracked
Last updated:

How does KR1K1639 play?

Rating 1.01 K/R 0.72 ADR 74.3 from 47 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 37%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 47 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 17% good 1.10 to 1.29 28% normal 0.90 to 1.09 21% weak 0.75 to 0.89 13% very weak below 0.75 21%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
AWPerEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (45 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 54%+3 pp · Ø 51% better than 71%

Clutch

Weakness
Last one alive

4% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 50%
Clutch 1v2 won 4%−18 pp · Ø 22% better than 1%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 25%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (50%).

Headshot rate 40%−10 pp · Ø 50% better than 6%
AWP share of kills 35%+24 pp · Ø 11% better than 98%
K/D 1.04+0.01 · Ø 1.03 better than 49%
Pistol kills per match 2.8
Knife kills 5 in 47 matches

Impact

Average
Damage and big rounds

1.9 MVPs per match and so well below the average (2.3).

2K rounds 12.6%−0.8 pp · Ø 13.4% better than 27%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 26%
MVPs per match 1.9−0.4 · Ø 2.3 better than 7%
4Ks and aces 4x 4K, 1 ace in 45 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 60%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 26%
Enemies flashed per round 0.25−0.05 · Ø 0.30 better than 38%
Deaths per round 69%−3 pp · Ø 72% better than 78%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether KR1K1639 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 45 matches from the last 3 months and 2 before.

Kills per round (K/R)

0.61
MarAprMayJunJulAugSepOct

Patterns

From the last 47 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 30 · Mirage
  2. Highest rating in a match: 1.40 · Mirage
  3. Longest win streak: 9 wins in a row · Mirage

Maps in detail

from the last 47 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 213
85% -
0.79 -
77.8 -
1.09-
53% of 73 duels -
22% of 9 situations -
Mirage13
69% -
0.75 -
76.6 -
1.07-
63% of 68 duels -
22% of 9 situations -
Inferno8
63% -
0.71 -
75.0 -
1.04-
50% of 36 duels -
43% of 7 situations -
Anubis7
43% -
0.51 -
60.5 -
0.71-
53% of 30 duels -
80% of 5 situations -
Cache4
25% -
0.68 -
77.1 -
0.96-
41% of 17 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How KR1K1639 plays

Across 47 matches KR1K1639 averages K/R 0.72, ADR 74.3 and a rating of 1.01. Biggest strength: Deaths per round at just 69% (lower is better), better than 78% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 40%, better than only 6% of level 10 · 2,250-2,499 ELO players. Averages 15.7 kills per match with 40% headshots. The strongest map is Dust 2 with a 85% win rate in 13 matches. In 21 of 47 matches the rating was 1.10 or higher (45%), in 16 it was below 0.90. In 45 matches with detailed stats: 4 4Ks and 1 ace. Last 30 days: 9 matches, win rate 67%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.