KO4-BRATAN

Kazakhstan
On FACEIT since 2022 150 matches tracked 12 matches in 30 days
ELO ▲ 87
3,000
30-day peak: 3,023
Rank EU ▼ 1,001 places
#8,418
Kazakhstan #282 in Kazakhstan
30 days · prev. #7,417 · best #7,417
Last updated:

How does KO4-BRATAN play?

Rating 1.10 K/R 0.74 ADR 79.0 from 150 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 62%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 150 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 21% good 1.10 to 1.29 22% normal 0.90 to 1.09 27% weak 0.75 to 0.89 12% very weak below 0.75 15%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average.
Multi-killsClutcher
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (68 matches).

3,000-3,499 ELO

Compared with 7,110 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 12%
Opening duels won 57%+5 pp · Ø 52% better than 81%

Clutch

Strength
Last one alive

2.6 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 38%−3 pp · Ø 41% better than 43%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 85%
Clutch kills per match 2.6+1.0 · Ø 1.6 better than 99%

Weapons and aim

Average
Where do the kills come from?

49% headshots and so clearly below the average (53%).

Headshot rate 49%−4 pp · Ø 53% better than 27%
AWP share of kills 10%−2 pp · Ø 12% better than 55%
K/D 1.15+0.09 · Ø 1.06 better than 70%
Pistol kills per match 2.3
Knife kills 3 in 150 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.4% of rounds and so clearly above the average (13.6%).

2K rounds 15.4%+1.8 pp · Ø 13.6% better than 83%
3K rounds 4.5%+0.2 pp · Ø 4.3% better than 57%
MVPs per match 2.3−0.1 · Ø 2.4 better than 35%
4Ks and aces 20x 4K, 2 aces in 68 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 64% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 35%+1 pp · Ø 34% better than 61%
Utility damage per round 4.0+0.2 · Ø 3.8 better than 56%
Enemies flashed per round 0.22−0.10 · Ø 0.32 better than 20%
Deaths per round 64%−7 pp · Ø 71% better than 97%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.06, Rating +0.07, ADR +6.3, Headshots +7 pp, ELO +331
= Stayed the same
Win rate at 58%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.81
MayJunJulAugSepOct

Best month: September 2026 with 0.88. Last 3 months: 0.77 (at the start 0.71). Just above the average (0.75).

Patterns

From the last 150 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −41 ELO
36 matches · 61% win rate
On Anubis −10 ELO
22 matches · 59% win rate
In match 3 of the day +5 ELO
26 matches · 46% win rate

KO4-BRATAN loses the most ELO on Dust 2: −41 ELO, 61% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Dust 2
  2. Highest rating in a match: 2.02 · Ancient
  3. Most kills in a match: 36 · Mirage

Maps in detail

from the last 150 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage44
52% better than 37%
0.71 better than 26%
76.4 better than 21%
1.07 right on the average
49% of 142 duels better than 28%
40% of 42 situations better than 53%
Dust 236
61% better than 73%
0.77 better than 55%
81.4 better than 46%
1.13 better than 67%
60% of 127 duels better than 85%
40% of 25 situations right on the average
Ancient28
68% better than 89%
0.77 better than 56%
77.1 better than 23%
1.16 better than 79%
56% of 86 duels better than 70%
38% of 21 situations right on the average
Anubis22
59% better than 63%
0.74 better than 43%
82.1 better than 53%
1.05 better than 46%
60% of 84 duels better than 86%
33% of 24 situations better than 36%
Inferno9
44% -
0.71 -
78.6 -
1.06-
58% of 26 duels -
38% of 8 situations -
Nuke6
33% -
0.72 -
77.2 -
1.08-
63% of 19 duels -
100% of 2 situations -
Cache5
60% -
0.76 -
85.1 -
1.05-
58% of 19 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How KO4-BRATAN plays

Across 150 matches KO4-BRATAN averages K/R 0.74, ADR 79.0 and a rating of 1.10. Biggest strength: Deaths per round at just 64% (lower is better), better than 97% of level 10 · 3,000-3,499 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 12% of level 10 · 3,000-3,499 ELO players. Averages 16.6 kills per match with 49% headshots. The strongest map is Ancient with a 68% win rate in 28 matches. In 70 of 150 matches the rating was 1.10 or higher (47%), in 40 it was below 0.90. In 68 matches with detailed stats: 20 4Ks and 2 aces. Best month by rating: September 2026 at 1.28. KO4-BRATAN loses the most ELO on Dust 2 (−41 ELO, win rate 61%). Things go best on Ancient (+60 ELO, win rate 68%). Match no. 1 of the day goes best: 63% win rate, +2 ELO. Improved over the last three months: K/R +0.06, Rating +0.07, ADR +6.3, Headshots +7 pp, ELO +331. Unchanged in recent months: Win rate at 58%. Last 30 days: 12 matches, win rate 75%, net ELO +74.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.