KIzzexHAHAHA

Venezuela
149 matches tracked 58 matches in 30 days
Last updated:

How does KIzzexHAHAHA play?

Rating 1.03 K/R 0.76 ADR 79.4 from 149 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 59%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 149 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 23% good 1.10 to 1.29 21% normal 0.90 to 1.09 13% weak 0.75 to 0.89 16% very weak below 0.75 26%
Player type
Clicks heads
Higher headshot rate than the level 9 average.
Headshots
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (118 matches).

Level 9

Compared with 1,551 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 66%
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

31% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 39%
Clutch 1v2 won 31%+10 pp · Ø 21% better than 95%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 47%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (48%).

Headshot rate 53%+5 pp · Ø 48% better than 77%
AWP share of kills 9%−1 pp · Ø 10% better than 53%
K/D 1.01+0.03 · Ø 0.98 better than 52%
Pistol kills per match 3.2
Knife kills 8 in 149 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (3.9%).

2K rounds 14.0%+1.1 pp · Ø 12.9% better than 70%
3K rounds 4.7%+0.8 pp · Ø 3.9% better than 81%
MVPs per match 2.4+0.2 · Ø 2.2 better than 69%
4Ks and aces 26x 4K, 0 aces in 118 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.6 utility damage per round and so well below the average (4.2).

Utility hit rate 30%−6 pp · Ø 36% better than 18%
Utility damage per round 2.6−1.6 · Ø 4.2 better than 13%
Enemies flashed per round 0.17−0.11 · Ø 0.28 better than 23%
Deaths per round 75%+2 pp · Ø 73% better than 17%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.06, Rating +0.13, Win rate +3 pp, ELO +284
= Stayed the same
ADR at 80.1, Headshots at 53%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: September 2026 with 0.79. Last 3 months: 0.77 (at the start 0.71). Clearly above the average (0.72).

Patterns

From the last 149 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −85 ELO
23 matches · 48% win rate
In match 3 of the day −51 ELO
24 matches · 46% win rate
Between 12:00 and 18:00 −78 ELO, win rate 38%
On Thursdays −28 ELO, win rate 36%

KIzzexHAHAHA loses the most ELO on Anubis: −85 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Mirage
  2. Most kills in a match: 35 · Dust 2
  3. Highest rating in a match: 2.06 · Dust 2

Maps in detail

from the last 149 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 252
63% better than 86%
0.76 better than 65%
79.6 better than 48%
1.05 better than 62%
50% of 227 duels better than 47%
41% of 29 situations better than 59%
Mirage39
64% better than 90%
0.79 better than 77%
82.7 better than 65%
1.05 better than 63%
52% of 192 duels better than 60%
41% of 17 situations better than 61%
Anubis23
48% better than 38%
0.75 better than 57%
79.4 better than 43%
1.02 right on the average
49% of 106 duels better than 38%
25% of 12 situations better than 19%
Ancient14
57% -
0.75 -
79.9 -
1.05-
56% of 55 duels -
22% of 9 situations -
Nuke9
33% -
0.70 -
71.3 -
0.98-
50% of 48 duels -
25% of 4 situations -
Inferno8
13% -
0.76 -
79.3 -
0.97-
47% of 43 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How KIzzexHAHAHA plays

Across 149 matches KIzzexHAHAHA averages K/R 0.76, ADR 79.4 and a rating of 1.03. Biggest strength: 3K rounds at 4.7%, better than 81% of level 9 players. Most room to improve: Utility damage per round at 2.6, better than only 13% of level 9 players. Averages 16.2 kills per match with 53% headshots. The strongest map is Mirage with a 64% win rate in 39 matches. In 67 of 149 matches the rating was 1.10 or higher (45%), in 62 it was below 0.90. In 118 matches with detailed stats: 26 4Ks and 0 aces. Best month by rating: August 2026 at 1.09. KIzzexHAHAHA loses the most ELO on Anubis (−85 ELO, win rate 48%). Things go best on Mirage (+52 ELO, win rate 64%). From match no. 5 of the day on, things go best: 67% win rate, +29 ELO. Improved over the last three months: K/R +0.06, Rating +0.13, Win rate +3 pp, ELO +284. Unchanged in recent months: ADR at 80.1, Headshots at 53%. Last 30 days: 58 matches, win rate 57%, net ELO −82.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.