KIPARIS58

Russia
On FACEIT since 2020 252 matches tracked 104 matches in 30 days
ELO ▼ 16
2,392
30-day peak: 2,438
Rank EU
#75,254
Russia #21,413 in Russia
Last updated:

How does KIPARIS58 play?

Rating 1.11 K/R 0.80 ADR 85.1 from 252 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 252 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 25% good 1.10 to 1.29 20% normal 0.90 to 1.09 21% weak 0.75 to 0.89 13% very weak below 0.75 17%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (189 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 53%+2 pp · Ø 51% better than 63%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 44%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 13%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 35%

Weapons and aim

Average
Where do the kills come from?

36% headshots and so well below the average (50%).

Headshot rate 36%−14 pp · Ø 50% better than 1%
AWP share of kills 37%+26 pp · Ø 11% better than 98%
K/D 1.10+0.07 · Ø 1.03 better than 70%
Pistol kills per match 3.3
Zeus kills2 in 252 matches
Knife kills 1 in 252 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.1% of rounds and so well above the average (13.4%).

2K rounds 16.1%+2.7 pp · Ø 13.4% better than 94%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 80%
MVPs per match 2.8+0.5 · Ø 2.3 better than 89%
4Ks and aces 50x 4K, 8 aces in 189 matches

Utility and deaths

Average
Nades, flashes and deaths

0.47 enemies flashed per round and so well above the average (0.30).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 3.8−0.4 · Ø 4.2 better than 43%
Enemies flashed per round 0.47+0.17 · Ø 0.30 better than 88%
Deaths per round 73%+1 pp · Ø 72% better than 30%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.08, Rating +0.11, ADR +6.6
= Stayed the same
Headshots at 36%, Win rate at 50%
▼ Got worse
ELO −52

Sep to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.86
MayJunJulAugSepOct

Best month: October 2026 with 0.86. Last 3 months: 0.82 (at the start 0.74). Clearly above the average (0.74).

Patterns

From the last 252 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −31 ELO
68 matches · 47% win rate
On Dust 2 −5 ELO
88 matches · 56% win rate
On Fridays −25 ELO, win rate 42%

KIPARIS58 loses the most ELO on Mirage: −31 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.56 · Mirage
  2. Most kills in a match: 42 · Dust 2
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 252 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 288
56% better than 66%
0.85 better than 89%
90.6 better than 88%
1.19 better than 88%
57% of 562 duels better than 78%
38% of 39 situations better than 53%
Mirage68
47% better than 31%
0.79 better than 70%
82.1 better than 55%
1.10 better than 69%
51% of 343 duels right on the average
37% of 46 situations better than 46%
Anubis38
53% right on the average
0.75 right on the average
81.2 better than 52%
1.04 right on the average
41% of 179 duels better than 5%
50% of 22 situations better than 80%
Ancient22
36% better than 8%
0.78 better than 66%
81.4 better than 48%
1.05 better than 54%
44% of 77 duels better than 12%
28% of 18 situations better than 25%
Nuke13
54% -
0.80 -
84.7 -
1.15-
58% of 66 duels -
14% of 7 situations -
Cache12
25% -
0.77 -
81.4 -
1.04-
59% of 69 duels -
20% of 5 situations -
Inferno10
50% -
0.75 -
83.0 -
1.06-
52% of 48 duels -
43% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How KIPARIS58 plays

Across 252 matches KIPARIS58 averages K/R 0.80, ADR 85.1 and a rating of 1.11. Biggest strength: Rounds with first kill at 13%, better than 85% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 36%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 17.7 kills per match with 36% headshots. The strongest map is Dust 2 with a 56% win rate in 88 matches. In 124 of 252 matches the rating was 1.10 or higher (49%), in 76 it was below 0.90. In 189 matches with detailed stats: 50 4Ks and 8 aces. Best month by rating: October 2026 at 1.18. KIPARIS58 loses the most ELO on Mirage (−31 ELO, win rate 47%). Things go best on Anubis (+50 ELO, win rate 53%). Match no. 1 of the day goes best: 61% win rate, +25 ELO. Improved over the last three months: K/R +0.08, Rating +0.11, ADR +6.6. Got weaker: ELO −52. Unchanged in recent months: Headshots at 36%, Win rate at 50%. Last 30 days: 104 matches, win rate 52%, net ELO −1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.