KIM3_D

Poland
121 matches tracked 39 matches in 30 days
Last updated:

How does KIM3_D play?

Rating 1.37 (from 41 matches) K/R 0.94 ADR 100.9 from 121 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.37
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.46 ConsistencyShare of matches with at least a normal rating (0.90 and up). 85%
Rating spread from 41 matches
outstanding 1.80 and up 17% strong 1.30 to 1.79 44% good 1.10 to 1.29 15% normal 0.90 to 1.09 10% weak 0.75 to 0.89 5% very weak below 0.75 10%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 7 average. Far more AWP kills than the level 7 average. More 1v1 and 1v2 wins than the level 7 average.
Multi-killsAWPerClutcher
better than most on level 7 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (66 matches).

Opening

Strength
The first duels of the round
Rounds with first kill 17%+7.0 pp better than 99%
Opening duels won 57%+7 pp better than 95%

Clutch

Strength
Last one alive
Clutch 1v1 won 40%+1 pp better than 62%
Clutch 1v2 won 48%+27 pp better than 99%
Clutch kills per match 2.3+0.6 better than 93%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 34%−12 pp better than 3%
AWP share of kills 15%+5 pp better than 75%
K/D 1.24+0.25 better than 98%
Pistol kills per match 3.7
Knife kills 39 in 121 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 17.2%+4.2 pp better than 99%
Rounds with 3K 8.3%+4.4 pp better than 99%
MVPs per match 3.4+1.2 better than 99%
4Ks and aces 40x 4K, 4 aces in 66 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 35%0 pp level
Utility damage per round 9.9+5.7 better than 99%
Enemies flashed per round 0.40+0.13 better than 81%
Rounds with a death 76%+3.0 pp better than 16%

Progress

One value per month, dashed line is the Level 7 average
▲ Improved
K/R +0.19, ADR +19.6
= Stayed the same
Nothing clear
▼ Got worse
Headshots −4 pp, Win rate −3 pp, ELO −127

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.98
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 1.07. Last 3 months: 1.03 (at the start 0.84).

Patterns

From the last 121 matches, each row based on 20+ matches.

Where does the ELO go?

In match 2 of the day ±0 ELO
28 matches · 36% wins

KIM3_D loses the most ELO in match 2 of the day: ±0 ELO, 36% wins

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Ancient
  2. Highest rating in a match: 2.65 · Ancient
  3. Most kills in a match: 40 · Mirage

Maps in detail

from the last 121 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage47
72% better than 98%
1.06 better than 99%
106.3 better than 99%
1.56–
63% of 185 duels better than 97%
43% of 23 situations better than 64%
Ancient35
43% better than 31%
0.91 better than 99%
100.3 better than 99%
1.53–
55% of 145 duels better than 77%
13% of 8 situations better than 6%
Anubis14
21% –
0.82 –
94.3 –
1.06–
44% of 86 duels –
50% of 14 situations –
Dust 213
54% –
0.88 –
97.8 –
1.19–
52% of 81 duels –
57% of 7 situations –
Cache6
0% –
0.78 –
89.2 –
1.03–
67% of 21 duels –
100% of 1 situations –
Nuke3
33% –
0.91 –
101.2 –
1.15–
38% of 21 duels –
0% of 1 situations –

Compared with players on the same level who have at least 15 matches on the map.

How KIM3_D plays

Across 121 matches KIM3_D averages K/R 0.94 and ADR 100.9; the rating across the 41 rated matches is 1.37. Biggest strength: Damage per round (ADR) at 100.9. That is better than 99% of players on level 7. Most room to improve: Headshot rate at 34%. That is better than only 3% of players on level 7. On average 21.0 kills per match, 34% of them headshots. The strongest map is Mirage with a 72% win rate in 47 matches. In 31 of 41 matches the rating was 1.10 or higher (76%), in 6 it was below 0.90. In 66 matches with detailed stats: 40 4Ks and 4 aces. Best month by rating: September 2026 at 1.44. KIM3_D loses the most ELO in match 2 of the day (±0 ELO, win rate 36%). Things go best in match 1 of the day (+3 ELO, win rate 60%). Improved over the last three months: K/R +0.19, ADR +19.6. Got weaker: Headshots −4 pp, Win rate −3 pp, ELO −127. Last 30 days: 39 matches, win rate 51%, ELO balance −28.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 7): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.