KG970

Spain
On FACEIT since 2018 180 matches tracked 68 matches in 30 days
Last updated:

How does KG970 play?

Rating 1.00 K/R 0.72 ADR 77.4 from 180 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 180 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 18% normal 0.90 to 1.09 20% weak 0.75 to 0.89 18% very weak below 0.75 24%
better than most on level 8 about average weaker than most
Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 52%+2 pp · Ø 50% better than 65%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 42%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 62%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 21%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so clearly above the average (47%).

Headshot rate 51%+4 pp · Ø 47% better than 71%
AWP share of kills 9%−2 pp · Ø 11% better than 51%
K/D 0.990.00 · Ø 0.99 right on the average
Pistol kills per match 2.7
Knife kills 2 in 180 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so clearly above the average (2.2).

2K rounds 13.1%0.0 pp · Ø 13.1% right on the average
3K rounds 4.0%+0.1 pp · Ø 3.9% better than 55%
MVPs per match 2.4+0.2 · Ø 2.2 better than 70%
4Ks and aces 33x 4K, 2 aces in 180 matches

Utility and deaths

Average
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 43%+7 pp · Ø 36% better than 94%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 27%
Enemies flashed per round 0.18−0.09 · Ø 0.27 better than 26%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 8 average
Whether KG970 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 180 matches, all from the last 3 months.

Kills per round (K/R)

0.73
AugSepOct

Best month: September 2026 with 0.75.

Patterns

From the last 180 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −82 ELO
42 matches · 50% win rate
In match 2 of the day −17 ELO
43 matches · 44% win rate
Between 0:00 and 6:00 −15 ELO, win rate 40%
On Saturdays −120 ELO, win rate 28%

KG970 loses the most ELO on Dust 2: −82 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Inferno
  2. Highest rating in a match: 2.17 · Dust 2
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 180 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno44
57% better than 69%
0.74 better than 63%
77.7 better than 42%
1.04 better than 63%
55% of 180 duels better than 72%
37% of 19 situations better than 50%
Dust 242
50% right on the average
0.71 better than 43%
78.7 better than 45%
0.99 better than 43%
53% of 161 duels better than 65%
29% of 21 situations better than 23%
Mirage30
37% better than 9%
0.71 better than 42%
79.3 better than 49%
0.99 better than 45%
50% of 106 duels better than 47%
42% of 19 situations better than 61%
Anubis24
63% better than 87%
0.77 better than 74%
81.0 better than 57%
1.08 better than 76%
51% of 92 duels better than 54%
63% of 8 situations better than 95%
Cache15
60% -
0.73 -
75.8 -
0.99-
52% of 44 duels -
30% of 10 situations -
Nuke14
29% -
0.69 -
74.0 -
0.98-
56% of 52 duels -
40% of 10 situations -
Ancient6
50% -
0.70 -
68.7 -
1.00-
50% of 18 duels -
0% of 4 situations -
Vertigo4
25% -
0.56 -
62.5 -
0.71-
32% of 19 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How KG970 plays

Across 180 matches KG970 averages K/R 0.72, ADR 77.4 and a rating of 1.00. Biggest strength: Utility hit rate at 43%, better than 94% of level 8 players. Averages 16.0 kills per match with 51% headshots. The strongest map is Anubis with a 63% win rate in 24 matches. In 69 of 180 matches the rating was 1.10 or higher (38%), in 75 it was below 0.90. In 180 matches with detailed stats: 33 4Ks and 2 aces. Best month by rating: September 2026 at 1.04. KG970 loses the most ELO on Dust 2 (−82 ELO, win rate 50%). Things go best on Anubis (+35 ELO, win rate 63%). Match no. 3 of the day goes best: 55% win rate, +14 ELO. Last 30 days: 68 matches, win rate 47%, net ELO −88.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.