KATEHAK

Japan
On FACEIT since 2021 166 matches tracked 64 matches in 30 days
Last updated:

How does KATEHAK play?

Rating 0.96 K/R 0.71 ADR 79.1 from 166 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 27%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 166 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 10% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 18% very weak below 0.75 27%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (145 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so just above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%+1 pp · Ø 50% better than 56%

Clutch

Average
Last one alive

17% of 1v2s won and so slightly below the average (20%).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 39%
Clutch 1v2 won 17%−3 pp · Ø 20% better than 25%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 57%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so slightly below the average (1.00).

Headshot rate 48%0 pp · Ø 48% right on the average
AWP share of kills 10%−1 pp · Ø 11% better than 52%
K/D 0.95−0.05 · Ø 1.00 better than 28%
Pistol kills per match 2.3
Knife kills 3 in 166 matches

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so clearly below the average (2.2).

2K rounds 13.4%+0.3 pp · Ø 13.1% better than 54%
3K rounds 3.3%−0.6 pp · Ø 3.9% better than 20%
MVPs per match 2.0−0.2 · Ø 2.2 better than 20%
4Ks and aces 24x 4K, 3 aces in 145 matches

Utility and deaths

Weakness
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 29%−7 pp · Ø 36% better than 12%
Utility damage per round 2.7−1.5 · Ø 4.2 better than 15%
Enemies flashed per round 0.21−0.07 · Ø 0.28 better than 34%
Deaths per round 75%+3 pp · Ø 72% better than 19%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.06, Rating +0.09, ADR +5.3
= Stayed the same
Nothing clear
▼ Got worse
Headshots −2 pp, Win rate −7 pp, ELO −220

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: October 2026 with 0.74. Last 3 months: 0.72 (at the start 0.66). Right on the average (0.72).

Patterns

From the last 166 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −26 ELO
40 matches · 45% win rate
On Ancient −23 ELO
26 matches · 27% win rate
Between 18:00 and 24:00 +9 ELO, win rate 41%
On Sundays +8 ELO, win rate 35%

KATEHAK loses the most ELO on Dust 2: −26 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.54 · Mirage
  2. Most kills in a match: 36 · Inferno
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 166 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage51
49% better than 43%
0.73 right on the average
80.7 better than 53%
0.95 better than 27%
51% of 230 duels right on the average
29% of 34 situations better than 24%
Dust 240
45% better than 31%
0.76 better than 65%
82.5 better than 63%
1.02 right on the average
55% of 159 duels better than 74%
43% of 23 situations better than 66%
Ancient26
27% better than 2%
0.66 better than 14%
75.6 better than 23%
0.89 better than 10%
49% of 94 duels better than 39%
62% of 13 situations better than 94%
Anubis16
63% better than 85%
0.61 better than 5%
75.1 better than 21%
0.86 better than 6%
47% of 83 duels better than 27%
50% of 12 situations better than 77%
Nuke15
53% better than 41%
0.65 better than 9%
72.2 better than 12%
0.93 better than 13%
55% of 47 duels better than 61%
14% of 7 situations better than 6%
Inferno10
50% -
0.84 -
88.9 -
1.12-
61% of 51 duels -
38% of 8 situations -
Cache7
29% -
0.61 -
66.4 -
0.89-
31% of 32 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How KATEHAK plays

Across 166 matches KATEHAK averages K/R 0.71, ADR 79.1 and a rating of 0.96. Most room to improve: Utility hit rate at 29%, better than only 12% of level 9 players. Averages 15.3 kills per match with 48% headshots. The strongest map is Anubis with a 63% win rate in 16 matches. In 53 of 166 matches the rating was 1.10 or higher (32%), in 74 it was below 0.90. In 145 matches with detailed stats: 24 4Ks and 3 aces. Best month by rating: September 2026 at 0.98. KATEHAK loses the most ELO on Dust 2 (−26 ELO, win rate 45%). Improved over the last three months: K/R +0.06, Rating +0.09, ADR +5.3. Got weaker: Headshots −2 pp, Win rate −7 pp, ELO −220. Last 30 days: 64 matches, win rate 50%, net ELO +26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.