KASTI-

Paraguay
On FACEIT since 2021 67 matches tracked
Last updated:

How does KASTI- play?

Rating 1.02 K/R 0.73 ADR 83.1 from 67 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 67 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 24% good 1.10 to 1.29 13% normal 0.90 to 1.09 18% weak 0.75 to 0.89 18% very weak below 0.75 25%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
ClutcherEntryRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (20 matches).

2,001-2,249 ELO

Compared with 1,663 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 23% of rounds and so well above the average (10%).

Rounds with first kill 23%+13 pp · Ø 10% better than 99%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Strength
Last one alive

4.7 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 56%+17 pp · Ø 39% better than 99%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 4.7+3.1 · Ø 1.6 better than 99%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (50%).

Headshot rate 54%+4 pp · Ø 50% better than 77%
AWP share of kills 1%−9 pp · Ø 10% better than 6%
K/D 1.04+0.02 · Ø 1.02 better than 57%
Pistol kills per match 2.9
Knife kills 2 in 67 matches

Impact

Average
Damage and big rounds

4.0 MVPs per match and so well above the average (2.3).

2K rounds 10.9%−2.3 pp · Ø 13.2% better than 5%
3K rounds 2.5%−1.5 pp · Ø 4.0% better than 2%
MVPs per match 4.0+1.7 · Ø 2.3 better than 99%
4Ks and aces 2x 4K, 0 aces in 20 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.09 enemies flashed per round and so well below the average (0.30).

Utility hit rate 31%−4 pp · Ø 35% better than 23%
Utility damage per round 2.7−1.5 · Ø 4.2 better than 15%
Enemies flashed per round 0.09−0.21 · Ø 0.30 better than 5%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +3 pp, Win rate +13 pp, ELO +112
= Stayed the same
K/R at 0.71, Rating at 0.99
▼ Got worse
ADR −5.2

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: July 2026 with 0.74. Last 3 months: 0.71 (at the start 0.74). Just below the average (0.73).

Patterns

From the last 67 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Ancient
  2. Most kills in a match: 33 · Inferno
  3. Highest rating in a match: 1.92 · Dust 2

Maps in detail

from the last 67 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 218
72% better than 97%
0.87 better than 95%
97.1 better than 98%
1.25 better than 96%
55% of 71 duels better than 74%
25% of 4 situations better than 18%
Mirage13
62% -
0.72 -
84.4 -
0.97-
49% of 74 duels -
0% of 4 situations -
Anubis7
71% -
0.78 -
86.4 -
1.00-
44% of 41 duels -
75% of 4 situations -
Nuke7
57% -
0.54 -
68.4 -
0.72-
49% of 45 duels -
33% of 9 situations -
Ancient6
100% -
0.83 -
93.8 -
1.11-
66% of 29 duels -
50% of 2 situations -
Inferno4
75% -
0.73 -
79.7 -
0.97-
42% of 19 duels -
0% of 4 situations -
Aim_redline_faceit3
33% -
0.49 -
54.5 -
0.81-
49% of 61 duels -
49% of 61 situations -

Compared with players on the same level who have at least 15 matches on the map.

How KASTI- plays

Across 67 matches KASTI- averages K/R 0.73, ADR 83.1 and a rating of 1.02. Biggest strength: Rounds with first kill at 23%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: 3K rounds at 2.5%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 15.5 kills per match with 54% headshots. The strongest map is Dust 2 with a 72% win rate in 18 matches. In 26 of 67 matches the rating was 1.10 or higher (39%), in 29 it was below 0.90. In 20 matches with detailed stats: 2 4Ks and 0 aces. Best month by rating: August 2026 at 1.06. Things go best in match 1 of the day (±0 ELO, win rate 75%). Match no. 1 of the day goes best: 75% win rate. Improved over the last three months: Headshots +3 pp, Win rate +13 pp, ELO +112. Got weaker: ADR −5.2. Unchanged in recent months: K/R at 0.71, Rating at 0.99.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.