KAROL_BOLOTA
Name history of KAROL_BOLOTA
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does KAROL_BOLOTA play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (173 matches).
Compared with 1,836 players in this group, each player over up to their last 100 matches.
Opening
Strength59% of opening duels won and so well above the average (51%).
Clutch
Average31% of 1v1s won and so clearly below the average (39%).
Weapons and aim
Average43% headshots and so well below the average (49%).
Impact
AverageExactly 2 kills in 15.1% of rounds and so clearly above the average (13.4%).
Utility and deaths
Weakness0.10 enemies flashed per round and so well below the average (0.29).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.85. Last 3 months: 0.79 (at the start 0.81). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.17. Last 3 months: 1.10 (at the start 1.17). Clearly above the average (1.03).
Damage per round (ADR)
Best month: July 2026 with 86.0. Last 3 months: 80.7 (at the start 83.2). Just below the average (80.8).
Share of headshot kills
Best month: September 2026 with 48%. Last 3 months unchanged at 43%. Well below the average (49%).
Matches won (win rate)
Best month: July 2026 with 61%. Last 3 months: 49% (at the start 51%). Just below the average (50%).
Best month: October 2026 with 2,033. Last 3 months: 2,027 (at the start 2,006).
Rounds with first kill
Best month: August 2026 with 13%.
1v1 clutches won
Best month: September 2026 with 34%.
Patterns
From the last 251 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
KAROL_BOLOTA loses the most ELO on Dust 2: −73 ELO, 44% win rate
Records and milestones
from recorded matches- Most kills in a match: 40 · Dust 2
- Longest win streak: 7 wins in a row · Dust 2
- Highest rating in a match: 2.71 · Mirage
Maps in detail
from the last 251 matchesCompared with players on the same level who have at least 15 matches on the map.
How KAROL_BOLOTA plays
Across 251 matches KAROL_BOLOTA averages K/R 0.79 and ADR 81.5; the rating across the 201 rated matches is 1.11. Biggest strength: Opening duels won at 59%, better than 95% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.6, better than only 11% of level 10 · 2,001-2,249 ELO players. Averages 17.7 kills per match with 43% headshots. The strongest map is Ancient with a 58% win rate in 40 matches. In 94 of 201 matches the rating was 1.10 or higher (47%), in 64 it was below 0.90. In 173 matches with detailed stats: 37 4Ks and 3 aces. Best month by rating: July 2026 at 1.17. KAROL_BOLOTA loses the most ELO on Dust 2 (−73 ELO, win rate 44%). Things go best on Mirage (+50 ELO, win rate 53%). Got weaker: Rating −0.07. Unchanged in recent months: K/R at 0.79, ADR at 80.7, Headshots at 43%, Win rate at 49%, ELO at 2,027. Last 30 days: 62 matches, win rate 55%, net ELO −132.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.