KAATANA1999

Germany
On FACEIT since 2022 229 matches tracked 11 matches in 30 days
Last updated:

How does KAATANA1999 play?

Rating 1.09 K/R 0.79 ADR 85.7 from 229 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.45 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 229 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 23% good 1.10 to 1.29 12% normal 0.90 to 1.09 21% weak 0.75 to 0.89 9% very weak below 0.75 26%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average. Higher headshot rate than the level 10 · 2,500-2,749 ELO average.
Multi-killsEntryHeadshots
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (184 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (11%).

Rounds with first kill 15%+4 pp · Ø 11% better than 95%
Opening duels won 55%+3 pp · Ø 52% better than 74%

Clutch

Average
Last one alive

29% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 29%+8 pp · Ø 21% better than 89%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 28%

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (51%).

Headshot rate 59%+8 pp · Ø 51% better than 91%
AWP share of kills 4%−8 pp · Ø 12% better than 22%
K/D 1.06+0.02 · Ø 1.04 better than 53%
Pistol kills per match 2.9
Knife kills 6 in 229 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.6% of rounds and so well above the average (4.2%).

2K rounds 15.6%+2.2 pp · Ø 13.4% better than 89%
3K rounds 5.6%+1.4 pp · Ø 4.2% better than 91%
MVPs per match 2.8+0.4 · Ø 2.4 better than 87%
4Ks and aces 54x 4K, 12 aces in 184 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 31%−4 pp · Ø 35% better than 25%
Utility damage per round 3.3−0.8 · Ø 4.1 better than 29%
Enemies flashed per round 0.32+0.02 · Ø 0.30 better than 57%
Deaths per round 75%+3 pp · Ø 72% better than 10%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.31, Rating +0.40, ADR +29.0, Headshots +12 pp, Win rate +10 pp, ELO +824
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.46
MayJunJulAugSepOct

Best month: September 2026 with 0.88. Last 3 months: 0.85 (at the start 0.54). Well above the average (0.74).

Patterns

From the last 229 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −61 ELO
58 matches · 59% win rate
On Ancient −12 ELO
47 matches · 53% win rate
Between 0:00 and 6:00 −110 ELO, win rate 52%
On Thursdays +25 ELO, win rate 43%

KAATANA1999 loses the most ELO on Mirage: −61 ELO, 59% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.35 · Dust 2
  2. Most kills in a match: 58 · Ancient
  3. Longest win streak: 9 wins in a row · Cache

Maps in detail

from the last 229 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage58
59% better than 76%
0.83 better than 83%
86.6 better than 74%
1.16 better than 83%
56% of 320 duels better than 75%
38% of 24 situations better than 46%
Dust 249
67% better than 91%
0.82 better than 80%
87.7 better than 78%
1.14 better than 77%
52% of 299 duels right on the average
36% of 25 situations better than 44%
Ancient47
53% right on the average
0.84 better than 84%
91.9 better than 88%
1.16 better than 82%
54% of 243 duels better than 59%
42% of 24 situations better than 61%
Anubis37
54% better than 57%
0.76 better than 56%
85.1 better than 69%
1.04 better than 47%
51% of 224 duels better than 42%
50% of 16 situations better than 77%
Cache14
50% -
0.65 -
74.2 -
0.83-
43% of 82 duels -
63% of 8 situations -
Inferno13
38% -
0.69 -
74.1 -
0.94-
47% of 55 duels -
29% of 7 situations -
Nuke7
29% -
0.61 -
69.2 -
0.75-
48% of 31 duels -
0% of 3 situations -
Vertigo3
100% -
0.71 -
84.4 -
0.97-
60% of 20 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How KAATANA1999 plays

Across 229 matches KAATANA1999 averages K/R 0.79, ADR 85.7 and a rating of 1.09. Biggest strength: Rounds with first kill at 15%, better than 95% of level 10 · 2,500-2,749 ELO players. Most room to improve: Deaths per round at 75%, better than only 10% of level 10 · 2,500-2,749 ELO players. Averages 17.6 kills per match with 59% headshots. The strongest map is Dust 2 with a 67% win rate in 49 matches. In 101 of 229 matches the rating was 1.10 or higher (44%), in 80 it was below 0.90. In 184 matches with detailed stats: 54 4Ks and 12 aces. Best month by rating: September 2026 at 1.21. KAATANA1999 loses the most ELO on Mirage (−61 ELO, win rate 59%). Things go best on Dust 2 (+137 ELO, win rate 67%). Improved over the last three months: K/R +0.31, Rating +0.40, ADR +29.0, Headshots +12 pp, Win rate +10 pp, ELO +824. Last 30 days: 11 matches, win rate 55%, net ELO +25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.