K3roo_

Western Sahara
On FACEIT since 2022 88 matches tracked 44 matches in 30 days
Last updated:

How does K3roo_ play?

Rating 1.19 K/R 0.86 ADR 92.1 from 88 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 92%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.44 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 88 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 25% good 1.10 to 1.29 15% normal 0.90 to 1.09 26% weak 0.75 to 0.89 15% very weak below 0.75 9%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average. More damage per round than the level 10 · 2,250-2,499 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (71 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

65% of opening duels won and so well above the average (51%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 65%+14 pp · Ø 51% better than 99%

Clutch

Average
Last one alive

24% of 1v2s won and so just above the average (22%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 33%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 68%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 45%

Weapons and aim

Average
Where do the kills come from?

1.22 K/D and so clearly above the average (1.03).

Headshot rate 47%−3 pp · Ø 50% better than 31%
AWP share of kills 3%−8 pp · Ø 11% better than 17%
K/D 1.22+0.19 · Ø 1.03 better than 92%
Pistol kills per match 3.0
Knife kills 4 in 88 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.1% of rounds and so well above the average (13.4%).

2K rounds 16.1%+2.7 pp · Ø 13.4% better than 94%
3K rounds 5.2%+1.1 pp · Ø 4.1% better than 85%
MVPs per match 2.9+0.6 · Ø 2.3 better than 92%
4Ks and aces 27x 4K, 2 aces in 71 matches

Utility and deaths

Average
Nades, flashes and deaths

5.2 utility damage per round and so well above the average (4.2).

Utility hit rate 34%−1 pp · Ø 35% better than 46%
Utility damage per round 5.2+1.0 · Ø 4.2 better than 80%
Enemies flashed per round 0.31+0.01 · Ø 0.30 better than 57%
Deaths per round 70%−2 pp · Ø 72% better than 67%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether K3roo_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 73 matches from the last 3 months and 15 before.

Kills per round (K/R)

0.94
JunJulAugSepOct

Best month: October 2026 with 0.94.

Patterns

From the last 88 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −18 ELO
30 matches · 47% win rate
In match 2 of the day ±0 ELO
22 matches · 27% win rate

K3roo_ loses the most ELO on Mirage: −18 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 56 · Mirage
  2. Highest rating in a match: 2.52 · Dust 2
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 88 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage30
47% better than 31%
0.82 better than 81%
90.1 better than 87%
1.12 better than 75%
59% of 149 duels better than 87%
44% of 18 situations better than 70%
Dust 225
64% better than 88%
0.82 better than 81%
87.3 better than 78%
1.18 better than 87%
64% of 105 duels better than 96%
33% of 12 situations better than 40%
Anubis10
50% -
1.05 -
108.9 -
1.46-
75% of 59 duels -
33% of 9 situations -
Ancient7
43% -
0.99 -
106.2 -
1.30-
79% of 29 duels -
14% of 7 situations -
Inferno6
50% -
0.66 -
71.4 -
0.96-
52% of 25 duels -
0% of 2 situations -
Nuke6
67% -
0.95 -
97.9 -
1.32-
75% of 28 duels -
50% of 2 situations -
Cache3
67% -
0.82 -
90.0 -
1.13-
60% of 15 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How K3roo_ plays

Across 88 matches K3roo_ averages K/R 0.86, ADR 92.1 and a rating of 1.19. Biggest strength: Opening duels won at 65%, better than 99% of level 10 · 2,250-2,499 ELO players. Averages 19.3 kills per match with 47% headshots. The strongest map is Dust 2 with a 64% win rate in 25 matches. In 44 of 88 matches the rating was 1.10 or higher (50%), in 21 it was below 0.90. In 71 matches with detailed stats: 27 4Ks and 2 aces. Best month by rating: October 2026 at 1.32. K3roo_ loses the most ELO on Mirage (−18 ELO, win rate 47%). Things go best on Dust 2 (+26 ELO, win rate 64%). Last 30 days: 44 matches, win rate 61%, net ELO +8.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.