K3nnyKinski6

Sweden
On FACEIT since 2025 156 matches tracked 43 matches in 30 days
Last updated:

How does K3nnyKinski6 play?

Rating 1.03 K/R 0.72 ADR 78.4 from 156 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 74%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 156 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 14% very weak below 0.75 22%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 6 average. More 1v1 and 1v2 wins than the level 6 average.
AWPerClutcher
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (123 matches).

Level 6

Compared with 866 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 23%
Opening duels won 47%−3 pp · Ø 50% better than 29%

Clutch

Strength
Last one alive

2.3 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 74%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 85%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 93%

Weapons and aim

Average
Where do the kills come from?

34% headshots and so well below the average (45%).

Headshot rate 34%−11 pp · Ø 45% better than 5%
AWP share of kills 32%+22 pp · Ø 10% better than 97%
K/D 1.05+0.05 · Ø 1.00 better than 80%
Pistol kills per match 2.7
Knife kills 23 in 156 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.2% of rounds and so just above the average (13.0%).

2K rounds 13.2%+0.2 pp · Ø 13.0% better than 60%
3K rounds 3.9%0.0 pp · Ø 3.9% right on the average
MVPs per match 2.1−0.1 · Ø 2.2 better than 46%
4Ks and aces 20x 4K, 1 ace in 123 matches

Utility and deaths

Strength
Nades, flashes and deaths

7.5 utility damage per round and so well above the average (4.1).

Utility hit rate 41%+6 pp · Ø 35% better than 87%
Utility damage per round 7.5+3.4 · Ø 4.1 better than 96%
Enemies flashed per round 0.53+0.27 · Ø 0.26 better than 95%
Deaths per round 69%−3 pp · Ø 72% better than 90%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
Win rate +12 pp, ELO +284
= Stayed the same
K/R at 0.72, Rating at 1.03, ADR at 77.8
▼ Got worse
Headshots −2 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: August 2026 with 0.77. Last 3 months: 0.72 (at the start 0.73). Right on the average (0.72).

Patterns

From the last 156 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −17 ELO
39 matches · 36% win rate
In match 2 of the day +21 ELO
30 matches · 37% win rate
On Wednesdays +55 ELO, win rate 29%

K3nnyKinski6 loses the most ELO in match 1 of the day: −17 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.25 · Nuke
  2. Most kills in a match: 35 · Ancient
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 156 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage47
45% better than 34%
0.70 better than 42%
74.1 better than 25%
1.00 better than 56%
43% of 168 duels better than 15%
45% of 49 situations better than 73%
Inferno36
58% better than 71%
0.77 better than 78%
85.0 better than 80%
1.12 better than 86%
50% of 130 duels better than 53%
54% of 35 situations better than 86%
Ancient24
46% better than 32%
0.71 better than 46%
77.0 better than 39%
0.99 better than 56%
41% of 71 duels better than 8%
32% of 25 situations better than 37%
Dust 215
47% better than 40%
0.71 right on the average
79.8 better than 56%
1.02 better than 62%
43% of 54 duels better than 16%
20% of 10 situations better than 10%
Anubis14
43% -
0.66 -
77.2 -
0.91-
58% of 69 duels -
8% of 12 situations -
Nuke12
25% -
0.70 -
71.1 -
1.03-
49% of 41 duels -
40% of 10 situations -
Cache8
25% -
0.84 -
88.3 -
1.19-
47% of 34 duels -
29% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How K3nnyKinski6 plays

Across 156 matches K3nnyKinski6 averages K/R 0.72, ADR 78.4 and a rating of 1.03. Biggest strength: Utility damage per round at 7.5, better than 96% of level 6 players. Most room to improve: Headshot rate at 34%, better than only 5% of level 6 players. Averages 15.4 kills per match with 34% headshots. The strongest map is Inferno with a 58% win rate in 36 matches. In 60 of 156 matches the rating was 1.10 or higher (38%), in 57 it was below 0.90. In 123 matches with detailed stats: 20 4Ks and 1 ace. Best month by rating: August 2026 at 1.14. K3nnyKinski6 loses the most ELO in match 1 of the day (−17 ELO, win rate 36%). Things go best from match 5 of the day (+90 ELO, win rate 51%). Match no. 3 of the day goes best: 63% win rate, +29 ELO. Improved over the last three months: Win rate +12 pp, ELO +284. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.72, Rating at 1.03, ADR at 77.8. Last 30 days: 43 matches, win rate 49%, net ELO +55.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.