K1ber74

Russia
On FACEIT since 2023 154 matches tracked 22 matches in 30 days
Last updated:

How does K1ber74 play?

Rating 0.90 K/R 0.65 ADR 74.4 from 154 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 9%
0.90
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 48%
Rating distribution from 154 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 10% good 1.10 to 1.29 12% normal 0.90 to 1.09 25% weak 0.75 to 0.89 17% very weak below 0.75 35%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (83 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 9%
Opening duels won 47%−3 pp · Ø 50% better than 23%

Clutch

Average
Last one alive

10% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 77%
Clutch 1v2 won 10%−12 pp · Ø 22% better than 3%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

0.90 K/D and so clearly below the average (1.00).

Headshot rate 53%+4 pp · Ø 49% better than 77%
AWP share of kills 1%−9 pp · Ø 10% better than 6%
K/D 0.90−0.10 · Ø 1.00 better than 13%
Pistol kills per match 2.4
Knife kills 4 in 154 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 1.9% of rounds and so well below the average (3.9%).

2K rounds 12.0%−1.2 pp · Ø 13.2% better than 22%
3K rounds 1.9%−2.0 pp · Ø 3.9% better than 1%
MVPs per match 1.9−0.3 · Ø 2.2 better than 14%
4Ks and aces 4x 4K, 0 aces in 83 matches

Utility and deaths

Average
Nades, flashes and deaths

0.64 enemies flashed per round and so well above the average (0.28).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.8+0.5 · Ø 4.3 better than 68%
Enemies flashed per round 0.64+0.36 · Ø 0.28 better than 98%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Headshots +5 pp
= Stayed the same
Rating at 0.89
▼ Got worse
K/R −0.04, ADR −5.6, Win rate −3 pp

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.59
AprMayJunJulAugSepOct

Best month: April 2026 with 0.68. Last 3 months: 0.64 (at the start 0.68). Clearly below the average (0.73).

Patterns

From the last 154 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −51 ELO
30 matches · 37% win rate
On Ancient −49 ELO
29 matches · 52% win rate
Between 12:00 and 18:00 −50 ELO, win rate 40%
On Wednesdays −91 ELO, win rate 39%

K1ber74 loses the most ELO in match 2 of the day: −51 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 4 wins in a row · Nuke
  2. Most kills in a match: 28 · Ancient
  3. Highest rating in a match: 1.86 · Dust 2

Maps in detail

from the last 154 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage63
48% better than 41%
0.65 better than 17%
74.2 better than 23%
0.91 better than 19%
52% of 235 duels better than 61%
38% of 39 situations right on the average
Ancient29
52% right on the average
0.60 better than 4%
68.4 better than 4%
0.81 better than 2%
46% of 114 duels better than 22%
60% of 10 situations better than 91%
Dust 228
43% better than 26%
0.68 better than 28%
77.5 better than 37%
0.93 better than 22%
39% of 70 duels better than 5%
21% of 14 situations better than 13%
Nuke15
53% better than 45%
0.65 better than 7%
76.8 better than 22%
0.90 better than 6%
54% of 57 duels better than 57%
83% of 6 situations better than 99%
Anubis11
18% -
0.72 -
80.3 -
0.99-
53% of 43 duels -
0% of 6 situations -
Inferno6
50% -
0.66 -
76.4 -
0.91-
46% of 24 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How K1ber74 plays

Across 154 matches K1ber74 averages K/R 0.65, ADR 74.4 and a rating of 0.90. Biggest strength: Headshot rate at 53%, better than 77% of level 9 players. Most room to improve: 3K rounds at 1.9%, better than only 1% of level 9 players. Averages 13.9 kills per match with 53% headshots. The strongest map is Nuke with a 53% win rate in 15 matches. In 35 of 154 matches the rating was 1.10 or higher (23%), in 80 it was below 0.90. In 83 matches with detailed stats: 4 4Ks and 0 aces. Best month by rating: April 2026 at 0.95. K1ber74 loses the most ELO in match 2 of the day (−51 ELO, win rate 37%). Things go best in match 1 of the day (+30 ELO, win rate 53%). Match no. 3 of the day goes best: 58% win rate, −7 ELO. Improved over the last three months: Headshots +5 pp. Got weaker: K/R −0.04, ADR −5.6, Win rate −3 pp. Unchanged in recent months: Rating at 0.89. Last 30 days: 22 matches, win rate 45%, net ELO −34.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.