K1RUXA_AUD1

Germany
On FACEIT since 2022 431 matches tracked 188 matches in 30 days
Last updated:

How does K1RUXA_AUD1 play?

Rating 1.01 K/R 0.71 ADR 76.0 from 431 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 431 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 19% normal 0.90 to 1.09 27% weak 0.75 to 0.89 17% very weak below 0.75 20%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. Higher headshot rate than the level 10 · 2,500-2,749 ELO average.
ClutcherHeadshots
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (340 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 14%
Opening duels won 49%−3 pp · Ø 52% better than 26%

Clutch

Average
Last one alive

2.3 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 94%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so clearly above the average (51%).

Headshot rate 56%+5 pp · Ø 51% better than 81%
AWP share of kills 11%−1 pp · Ø 12% better than 58%
K/D 1.040.00 · Ø 1.04 right on the average
Pistol kills per match 2.9
Zeus kills1 in 431 matches
Knife kills 27 in 431 matches

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so well below the average (2.4).

2K rounds 13.2%−0.2 pp · Ø 13.4% better than 39%
3K rounds 3.4%−0.8 pp · Ø 4.2% better than 17%
MVPs per match 2.0−0.4 · Ø 2.4 better than 13%
4Ks and aces 27x 4K, 2 aces in 340 matches

Utility and deaths

Average
Nades, flashes and deaths

0.60 enemies flashed per round and so well above the average (0.30).

Utility hit rate 29%−6 pp · Ø 35% better than 14%
Utility damage per round 3.1−1.0 · Ø 4.1 better than 24%
Enemies flashed per round 0.60+0.30 · Ø 0.30 better than 97%
Deaths per round 68%−4 pp · Ø 72% better than 84%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Nothing clear
= Stayed the same
ELO at 2,579
▼ Got worse
K/R −0.05, Rating −0.08, ADR −4.3, Headshots −2 pp, Win rate −12 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: July 2026 with 0.75. Last 3 months: 0.70 (at the start 0.75). Slightly below the average (0.74).

Patterns

From the last 431 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −79 ELO
94 matches · 44% win rate
Between 6:00 and 12:00 −137 ELO, win rate 30%
On Fridays −69 ELO, win rate 42%

K1RUXA_AUD1 loses the most ELO on Dust 2: −79 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.10 · Anubis
  2. Most kills in a match: 33 · Dust 2
  3. Longest win streak: 9 wins in a row · Inferno

Maps in detail

from the last 431 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage157
51% better than 44%
0.72 better than 37%
76.2 better than 24%
1.00 better than 34%
49% of 549 duels better than 33%
39% of 119 situations right on the average
Dust 294
44% better than 21%
0.68 better than 20%
72.8 better than 11%
0.98 better than 25%
50% of 311 duels better than 39%
39% of 77 situations better than 52%
Ancient61
46% better than 27%
0.71 better than 28%
77.5 better than 24%
1.01 better than 36%
47% of 203 duels better than 21%
32% of 37 situations better than 32%
Anubis61
57% better than 66%
0.73 better than 41%
78.0 better than 31%
1.02 better than 41%
54% of 207 duels better than 61%
36% of 55 situations better than 42%
Nuke30
67% better than 85%
0.66 better than 9%
74.6 better than 15%
0.93 better than 13%
40% of 99 duels better than 4%
42% of 19 situations better than 55%
Inferno14
57% -
0.78 -
81.4 -
1.19-
59% of 37 duels -
58% of 12 situations -
Cache13
62% -
0.76 -
76.6 -
1.10-
56% of 41 duels -
57% of 14 situations -

Compared with players on the same level who have at least 15 matches on the map.

How K1RUXA_AUD1 plays

Across 431 matches K1RUXA_AUD1 averages K/R 0.71, ADR 76.0 and a rating of 1.01. Biggest strength: Deaths per round at just 68% (lower is better), better than 84% of level 10 · 2,500-2,749 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 14% of level 10 · 2,500-2,749 ELO players. Averages 15.5 kills per match with 56% headshots. The strongest map is Nuke with a 67% win rate in 30 matches. In 153 of 431 matches the rating was 1.10 or higher (35%), in 160 it was below 0.90. In 340 matches with detailed stats: 27 4Ks and 2 aces. Best month by rating: July 2026 at 1.08. K1RUXA_AUD1 loses the most ELO on Dust 2 (−79 ELO, win rate 44%). Things go best on Anubis (+128 ELO, win rate 57%). Match no. 4 of the day goes best: 62% win rate, +66 ELO. Got weaker: K/R −0.05, Rating −0.08, ADR −4.3, Headshots −2 pp, Win rate −12 pp. Unchanged in recent months: ELO at 2,579. Last 30 days: 188 matches, win rate 50%, net ELO −74.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.