K0lbert6767

Poland
On FACEIT since 2021 331 matches tracked 149 matches in 30 days
Last updated:

How does K0lbert6767 play?

Rating 1.05 K/R 0.78 ADR 84.5 from 331 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 331 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 21% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 14% very weak below 0.75 22%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,500-2,749 ELO average.
Entry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 91%
Opening duels won 50%−2 pp · Ø 52% better than 33%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 77%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 60%
Clutch kills per match 1.2−0.4 · Ø 1.6 better than 11%

Weapons and aim

Average
Where do the kills come from?

1.01 K/D and so just below the average (1.04).

Headshot rate 50%−1 pp · Ø 51% better than 44%
AWP share of kills 16%+4 pp · Ø 12% better than 74%
K/D 1.01−0.03 · Ø 1.04 better than 33%
Pistol kills per match 2.7
Knife kills 5 in 331 matches

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.4).

2K rounds 13.6%0.0 pp · Ø 13.6% right on the average
3K rounds 5.0%+0.8 pp · Ø 4.2% better than 79%
MVPs per match 2.7+0.3 · Ø 2.4 better than 80%
4Ks and aces 72x 4K, 11 aces in 331 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 30%−5 pp · Ø 35% better than 19%
Utility damage per round 4.9+0.8 · Ø 4.1 better than 75%
Enemies flashed per round 0.48+0.18 · Ø 0.30 better than 90%
Deaths per round 77%+6 pp · Ø 71% better than 3%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether K0lbert6767 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 331 matches, all from the last 3 months.

Kills per round (K/R)

0.76
AugSepOct

Best month: September 2026 with 0.80.

Patterns

From the last 331 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −22 ELO
46 matches · 43% win rate
On Nuke −4 ELO
32 matches · 50% win rate
On Sundays −76 ELO, win rate 34%

K0lbert6767 loses the most ELO on Ancient: −22 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Anubis
  2. Most kills in a match: 59 · Dust 2
  3. Highest rating in a match: 3.18 · Inferno

Maps in detail

from the last 331 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage100
57% better than 68%
0.79 better than 69%
85.8 better than 70%
1.06 better than 54%
49% of 601 duels better than 32%
43% of 47 situations better than 64%
Dust 270
56% better than 63%
0.79 better than 69%
87.4 better than 76%
1.08 better than 61%
52% of 417 duels right on the average
36% of 25 situations better than 40%
Anubis54
44% better than 19%
0.74 better than 43%
79.9 better than 38%
0.98 better than 25%
50% of 327 duels better than 38%
47% of 19 situations better than 71%
Ancient46
43% better than 20%
0.79 better than 67%
84.0 better than 59%
1.07 better than 59%
51% of 246 duels better than 44%
56% of 25 situations better than 87%
Nuke32
50% better than 32%
0.76 right on the average
83.1 better than 52%
1.02 better than 39%
50% of 228 duels better than 34%
50% of 8 situations better than 72%
Inferno20
45% better than 15%
0.81 better than 64%
88.6 better than 66%
1.12 better than 57%
44% of 117 duels better than 5%
38% of 13 situations better than 47%
Cache8
38% -
0.70 -
78.7 -
0.92-
52% of 46 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How K0lbert6767 plays

Across 331 matches K0lbert6767 averages K/R 0.78, ADR 84.5 and a rating of 1.05. Biggest strength: Rounds with first kill at 14%, better than 91% of level 10 · 2,500-2,749 ELO players. Most room to improve: Deaths per round at 77%, better than only 3% of level 10 · 2,500-2,749 ELO players. Averages 17.2 kills per match with 50% headshots. The strongest map is Mirage with a 57% win rate in 100 matches. In 136 of 331 matches the rating was 1.10 or higher (41%), in 120 it was below 0.90. In 331 matches with detailed stats: 72 4Ks and 11 aces. Best month by rating: September 2026 at 1.09. K0lbert6767 loses the most ELO on Ancient (−22 ELO, win rate 43%). Things go best on Mirage (+59 ELO, win rate 57%). Match no. 1 of the day goes best: 56% win rate, +18 ELO. Last 30 days: 149 matches, win rate 54%, net ELO +141.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.