K-Kovalenko

Ukraine
On FACEIT since 2020 238 matches tracked 141 matches in 30 days
ELO ▲ 374
2,523
30-day peak: 2,580
Rank EU
#48,816
Ukraine #2,030 in Ukraine
Last updated:
Next update possible in 56m 59s

How does K-Kovalenko play?

Rating 1.11 (from 188 matches) K/R 0.78 ADR 84.1 from 238 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 73%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 188 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 26% good 1.10 to 1.29 16% normal 0.90 to 1.09 23% weak 0.75 to 0.89 13% very weak below 0.75 17%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average.
Multi-killsClutcherEntry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (188 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 73%
Opening duels won 54%+2 pp · Ø 52% better than 68%

Clutch

Strength
Last one alive

2.2 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 27%+6 pp · Ø 21% better than 83%
Clutch kills per match 2.2+0.6 · Ø 1.6 better than 91%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (51%).

Headshot rate 43%−8 pp · Ø 51% better than 10%
AWP share of kills 20%+8 pp · Ø 12% better than 84%
K/D 1.08+0.04 · Ø 1.04 better than 59%
Pistol kills per match 2.5
Knife kills 6 in 238 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (4.2%).

2K rounds 13.8%+0.2 pp · Ø 13.6% better than 53%
3K rounds 4.7%+0.5 pp · Ø 4.2% better than 70%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 53x 4K, 5 aces in 188 matches

Utility and deaths

Average
Nades, flashes and deaths

0.12 enemies flashed per round and so well below the average (0.30).

Utility hit rate 36%+1 pp · Ø 35% better than 61%
Utility damage per round 4.2+0.1 · Ø 4.1 better than 55%
Enemies flashed per round 0.12−0.18 · Ø 0.30 better than 5%
Deaths per round 72%+1 pp · Ø 71% better than 38%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.08, ADR +9.3, Win rate +7 pp
= Stayed the same
Nothing clear
▼ Got worse
Headshots −11 pp

Sep to Oct 2026 compared with Apr to May 2026.

Kills per round (K/R)

0.78
AprMayJunJulAugSepOct

Best month: September 2026 with 0.81. Last 3 months: 0.79 (at the start 0.71). Slightly above the average (0.75).

Patterns

From the last 238 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −99 ELO
67 matches · 55% win rate
In match 3 of the day −92 ELO
33 matches · 39% win rate
Between 0:00 and 6:00 −22 ELO, win rate 33%
On Wednesdays −105 ELO, win rate 30%

K-Kovalenko loses the most ELO on Mirage: −99 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.24 · Mirage
  2. Most kills in a match: 55 · Anubis
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 238 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage67
55% better than 58%
0.80 better than 73%
84.3 better than 64%
1.14 better than 78%
54% of 307 duels better than 63%
44% of 43 situations better than 67%
Ancient57
47% better than 31%
0.78 better than 63%
86.6 better than 73%
1.06 better than 55%
55% of 242 duels better than 68%
40% of 30 situations better than 56%
Anubis38
42% better than 15%
0.84 better than 85%
89.5 better than 85%
1.20 better than 88%
54% of 165 duels better than 61%
45% of 22 situations better than 68%
Cache29
38% -
0.73 -
78.5 -
1.09-
57% of 58 duels -
43% of 14 situations -
Nuke25
48% better than 28%
0.74 better than 39%
82.3 better than 48%
1.08 better than 59%
56% of 85 duels better than 68%
9% of 11 situations better than 3%
Dust 212
25% -
0.77 -
85.0 -
1.04-
51% of 69 duels -
50% of 6 situations -
Inferno3
33% -
0.78 -
87.2 -
1.22-
20% of 5 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How K-Kovalenko plays

Across 238 matches K-Kovalenko averages K/R 0.78 and ADR 84.1; the rating across the 188 rated matches is 1.11. Most room to improve: Headshot rate at 43%, better than only 10% of level 10 · 2,500-2,749 ELO players. Averages 17.2 kills per match with 43% headshots. The strongest map is Mirage with a 55% win rate in 67 matches. In 88 of 188 matches the rating was 1.10 or higher (47%), in 56 it was below 0.90. In 188 matches with detailed stats: 53 4Ks and 5 aces. Best month by rating: September 2026 at 1.14. K-Kovalenko loses the most ELO on Mirage (−99 ELO, win rate 55%). Things go best on Anubis (+55 ELO, win rate 42%). From match no. 5 of the day on, things go best: 51% win rate, −27 ELO. Improved over the last three months: K/R +0.08, ADR +9.3, Win rate +7 pp. Got weaker: Headshots −11 pp. Last 30 days: 141 matches, win rate 48%, net ELO −167.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.