K-FLASH
How does K-FLASH play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (146 matches).
Opening
StrengthClutch
AverageWeapons and aim
AverageImpact
StrengthUtility and deaths
AverageProgress
One value per month, dashed line is the Level 5 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.83. Last 3 months: 0.82 (at the start 0.83).
Rating, 1.00 is an average match
Best month: September 2026 with 1.16.
Damage per round (ADR)
Best month: July 2026 with 88.4. Last 3 months: 86.7 (at the start 88.4).
Share of headshot kills
Best month: October 2026 with 25%. Last 3 months: 23% (at the start 24%).
Matches won (win rate)
Best month: July 2026 with 65%. Last 3 months: 49% (at the start 65%).
Best month: October 2026 with 1,339. Last 3 months: 1,080 (at the start 1,039).
Rounds with first kill
Best month: August 2026 with 18%.
1v1 clutches won
Best month: August 2026 with 47%.
Patterns
From the last 166 matches, each row based on 20+ matches. Times in Berlin time.Where does the ELO go?
K-FLASH loses the most ELO on Mirage: −36 ELO, 48% wins
Records and milestones
from recorded matches- Highest rating in a match: 2.81 · Dust 2
- Longest win streak: 8 wins in a row · Ancient
- Most kills in a match: 45 · Dust 2
Maps in detail
from the last 166 matchesCompared with players on the same level who have at least 15 matches on the map.
How K-FLASH plays
Across 166 matches K-FLASH averages K/R 0.82 and ADR 86.9; the rating across the 146 rated matches is 1.13. Biggest strength: Rounds with first kill at 17%. That is better than 99% of players on level 5. Most room to improve: Headshot rate at 23%. That is better than only 1% of players on level 5. On average 18.2 kills per match, 23% of them headshots. The strongest map is Dust 2 with a 62% win rate in 71 matches. In 69 of 146 matches the rating was 1.10 or higher (47%), in 47 it was below 0.90. In 146 matches with detailed stats: 28 4Ks and 6 aces. Best month by rating: September 2026 at 1.16. K-FLASH loses the most ELO on Mirage (−36 ELO, win rate 48%). Things go best on Dust 2 (+30 ELO, win rate 62%). Got weaker: Win rate −16 pp. Unchanged in recent months: K/R at 0.82, ADR at 86.7, Headshots at 23%, ELO at 1,080. Last 30 days: 65 matches, win rate 37%, ELO balance −94.
How to read the numbers
Next to each value is the comparison with players on the same FACEIT level (here level 5): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds with the first kill of the round.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- Rounds with 2K
- Share of rounds with exactly 2 kills.
- Rounds with 3K
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility with impact
- Share of nades that deal damage or blind.
- Utility damage per round
- Damage from grenades and molotovs per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Rounds with a death
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with at least a normal rating (0.90 and up).
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.