JustPITERXD

Poland
On FACEIT since 2024 253 matches tracked 74 matches in 30 days
ELO ▲ 229
2,017
30-day peak: 2,044
Rank EU
#231,987
Poland #13,245 in Poland
Last updated:

How does JustPITERXD play?

Rating 0.99 (from 218 matches) K/R 0.73 ADR 81.9 from 253 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 218 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 15% normal 0.90 to 1.09 22% weak 0.75 to 0.89 20% very weak below 0.75 23%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (177 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 47%−4 pp · Ø 51% better than 19%

Clutch

Average
Last one alive

24% of 1v2s won and so just above the average (22%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 43%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 66%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.03).

Headshot rate 47%−2 pp · Ø 49% better than 37%
AWP share of kills 3%−9 pp · Ø 12% better than 19%
K/D 0.96−0.07 · Ø 1.03 better than 25%
Pistol kills per match 2.9
Knife kills 5 in 253 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so slightly above the average (2.3).

2K rounds 13.5%+0.1 pp · Ø 13.4% better than 52%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 31x 4K, 1 ace in 177 matches

Utility and deaths

Average
Nades, flashes and deaths

0.61 enemies flashed per round and so well above the average (0.29).

Utility hit rate 31%−4 pp · Ø 35% better than 24%
Utility damage per round 5.1+0.9 · Ø 4.2 better than 75%
Enemies flashed per round 0.61+0.32 · Ø 0.29 better than 98%
Deaths per round 76%+4 pp · Ø 72% better than 8%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +505
= Stayed the same
K/R at 0.73, Rating at 0.99, ADR at 82.1
▼ Got worse
Headshots −2 pp, Win rate −3 pp

Aug to Oct 2026 compared with Apr to Jul 2026.

Kills per round (K/R)

0.73
AprMayJunJulAugSepOct

Best month: September 2026 with 0.79. Last 3 months: 0.73 (at the start 0.72). Just below the average (0.74).

Patterns

From the last 253 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −200 ELO
87 matches · 44% win rate
On Anubis −118 ELO
68 matches · 54% win rate
Between 12:00 and 18:00 −7 ELO, win rate 46%
On Sundays +63 ELO, win rate 45%

JustPITERXD loses the most ELO in match 1 of the day: −200 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.40 · Inferno
  2. Most kills in a match: 47 · Ancient
  3. Longest win streak: 5 wins in a row · Nuke

Maps in detail

from the last 253 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient70
47% better than 33%
0.74 right on the average
81.7 better than 53%
0.99 better than 35%
45% of 254 duels better than 17%
32% of 31 situations better than 36%
Anubis68
54% better than 62%
0.74 right on the average
83.6 better than 68%
1.02 better than 48%
51% of 311 duels right on the average
55% of 29 situations better than 87%
Inferno41
54% better than 50%
0.72 better than 32%
84.6 better than 62%
1.00 better than 29%
49% of 182 duels better than 29%
29% of 14 situations better than 23%
Nuke32
53% better than 41%
0.74 better than 39%
84.3 better than 59%
0.95 better than 17%
54% of 115 duels better than 56%
38% of 16 situations better than 44%
Cache26
46% -
0.65 -
73.1 -
0.90-
42% of 99 duels -
38% of 13 situations -
Dust 26
17% -
0.73 -
79.9 -
0.95-
41% of 27 duels -
0% of 1 situations -
Mirage4
75% -
0.67 -
72.4 -
0.75-
50% of 14 duels -
100% of 1 situations -
Overpass3
33% -
0.56 -
65.6 -
-
-
-
Vertigo3
100% -
0.98 -
99.1 -
1.31-
70% of 10 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How JustPITERXD plays

Across 253 matches JustPITERXD averages K/R 0.73 and ADR 81.9; the rating across the 218 rated matches is 0.99. Biggest strength: Utility damage per round at 5.1, better than 75% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 76%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 16.2 kills per match with 47% headshots. The strongest map is Inferno with a 54% win rate in 41 matches. In 75 of 218 matches the rating was 1.10 or higher (34%), in 94 it was below 0.90. In 177 matches with detailed stats: 31 4Ks and 1 ace. Best month by rating: September 2026 at 1.07. JustPITERXD loses the most ELO in match 1 of the day (−200 ELO, win rate 44%). Things go best from match 5 of the day (+57 ELO, win rate 63%). Match no. 4 of the day goes best: 63% win rate, +28 ELO. Improved over the last three months: ELO +505. Got weaker: Headshots −2 pp, Win rate −3 pp. Unchanged in recent months: K/R at 0.73, Rating at 0.99, ADR at 82.1. Last 30 days: 74 matches, win rate 54%, net ELO +120.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.