JusTx3lio

Ireland
123 matches tracked
Last updated:

How does JusTx3lio play?

Rating 1.08 K/R 0.79 ADR 86.4 from 123 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 123 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 20% good 1.10 to 1.29 24% normal 0.90 to 1.09 26% weak 0.75 to 0.89 16% very weak below 0.75 12%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average. Higher headshot rate than the level 9 average.
EntryHeadshots
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (72 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 76%
Opening duels won 52%+2 pp · Ø 50% better than 64%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 32%−6 pp · Ø 38% better than 20%
Clutch 1v2 won 17%−3 pp · Ø 20% better than 25%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 39%

Weapons and aim

Average
Where do the kills come from?

62% headshots and so well above the average (48%).

Headshot rate 62%+14 pp · Ø 48% better than 99%
AWP share of kills 10%−1 pp · Ø 11% better than 52%
K/D 1.06+0.06 · Ø 1.00 better than 71%
Pistol kills per match 4.9
Knife kills 5 in 123 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 4.9% of rounds and so well above the average (3.9%).

2K rounds 13.9%+0.8 pp · Ø 13.1% better than 68%
3K rounds 4.9%+1.0 pp · Ø 3.9% better than 84%
MVPs per match 2.5+0.3 · Ø 2.2 better than 76%
4Ks and aces 14x 4K, 2 aces in 72 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.12 enemies flashed per round and so well below the average (0.28).

Utility hit rate 34%−2 pp · Ø 36% better than 42%
Utility damage per round 2.9−1.3 · Ø 4.2 better than 18%
Enemies flashed per round 0.12−0.16 · Ø 0.28 better than 12%
Deaths per round 75%+3 pp · Ø 72% better than 19%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Win rate +8 pp, ELO +426
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.07, Rating −0.08, ADR −8.6, Headshots −3 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: July 2026 with 0.84. Last 3 months: 0.77 (at the start 0.84). Clearly above the average (0.72).

Patterns

From the last 123 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −31 ELO
26 matches · 46% win rate
On Inferno −31 ELO
21 matches · 38% win rate
Between 6:00 and 12:00 ±0 ELO, win rate 32%
On Sundays ±0 ELO, win rate 40%

JusTx3lio loses the most ELO on Ancient: −31 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Ancient
  2. Most kills in a match: 46 · Mirage
  3. Highest rating in a match: 2.78 · Mirage

Maps in detail

from the last 123 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage33
48% better than 41%
0.85 better than 91%
91.7 better than 92%
1.20 better than 91%
52% of 189 duels better than 59%
32% of 19 situations better than 33%
Anubis27
67% better than 90%
0.77 better than 70%
86.8 better than 82%
1.04 better than 56%
53% of 177 duels better than 63%
36% of 11 situations better than 46%
Ancient26
46% better than 31%
0.80 better than 81%
84.8 better than 73%
1.07 better than 69%
57% of 138 duels better than 82%
25% of 20 situations better than 24%
Inferno21
38% better than 10%
0.72 better than 45%
80.8 better than 53%
0.96 better than 28%
54% of 107 duels better than 57%
38% of 8 situations better than 48%
Nuke12
50% -
0.80 -
84.9 -
1.06-
52% of 84 duels -
27% of 11 situations -
Dust 23
67% -
0.85 -
83.5 -
1.20-
56% of 18 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How JusTx3lio plays

Across 123 matches JusTx3lio averages K/R 0.79, ADR 86.4 and a rating of 1.08. Biggest strength: Headshot rate at 62%, better than 99% of level 9 players. Most room to improve: Utility damage per round at 2.9, better than only 18% of level 9 players. Averages 18.2 kills per match with 62% headshots. The strongest map is Anubis with a 67% win rate in 27 matches. In 56 of 123 matches the rating was 1.10 or higher (46%), in 35 it was below 0.90. In 72 matches with detailed stats: 14 4Ks and 2 aces. Best month by rating: June 2026 at 1.17. JusTx3lio loses the most ELO on Ancient (−31 ELO, win rate 46%). Things go best on Mirage (+67 ELO, win rate 48%). From match no. 5 of the day on, things go best: 55% win rate, +27 ELO. Improved over the last three months: Win rate +8 pp, ELO +426. Got weaker: K/R −0.07, Rating −0.08, ADR −8.6, Headshots −3 pp. Last 30 days: 1 matches, win rate 100%, net ELO +32.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.