Defro-

France
On FACEIT since 2015 347 matches tracked 100 matches in 30 days
ELO ▼ 2
2,849
30-day peak: 3,176
Rank EU ▼ 8,884 places
#15,787
France #311 in France
30 days · prev. #6,903 · best #4,749
Last updated:

How does Defro- play?

Rating 1.09 (from 327 matches) K/R 0.80 ADR 87.1 from 347 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 62%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 327 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 20% good 1.10 to 1.29 20% normal 0.90 to 1.09 24% weak 0.75 to 0.89 13% very weak below 0.75 18%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,750-2,999 ELO average. Higher headshot rate than the level 10 · 2,750-2,999 ELO average. Rarely on the AWP.
EntryHeadshotsRifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (267 matches).

2,750-2,999 ELO

Compared with 12,126 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 89%
Opening duels won 51%−1 pp · Ø 52% better than 39%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 18%

Weapons and aim

Average
Where do the kills come from?

62% headshots and so well above the average (52%).

Headshot rate 62%+10 pp · Ø 52% better than 95%
AWP share of kills 3%−9 pp · Ø 12% better than 18%
K/D 1.06+0.01 · Ø 1.05 better than 47%
Pistol kills per match 3.3
Knife kills 10 in 347 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.1% of rounds and so clearly above the average (4.2%).

2K rounds 14.7%+1.2 pp · Ø 13.5% better than 73%
3K rounds 5.1%+0.9 pp · Ø 4.2% better than 79%
MVPs per match 2.6+0.2 · Ø 2.4 better than 71%
4Ks and aces 50x 4K, 11 aces in 267 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 31%−3 pp · Ø 34% better than 26%
Utility damage per round 3.8−0.2 · Ø 4.0 better than 46%
Enemies flashed per round 0.38+0.07 · Ø 0.31 better than 73%
Deaths per round 75%+4 pp · Ø 71% better than 7%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.80, ADR at 87.1, Win rate at 53%
▼ Got worse
Rating −0.05, ELO −416

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.81
MayJunJulAugSepOctNov

Best month: July 2026 with 0.83. Last 3 months: 0.80 (at the start 0.81). Clearly above the average (0.75).

Patterns

From the last 347 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −108 ELO
40 matches · 45% win rate
On Dust 2 −33 ELO
73 matches · 48% win rate
On Tuesdays −64 ELO, win rate 39%

Defro- loses the most ELO in match 4 of the day: −108 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.66 · Ancient
  2. Longest win streak: 8 wins in a row · Mirage
  3. Recorded match no. 250 · Dust 2
  4. Most kills in a match: 43 · Dust 2

Maps in detail

from the last 347 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage124
57% better than 67%
0.80 better than 71%
87.8 better than 77%
1.10 better than 65%
50% of 756 duels better than 37%
32% of 59 situations better than 29%
Ancient75
55% better than 54%
0.79 better than 66%
87.2 better than 73%
1.08 better than 59%
52% of 405 duels right on the average
37% of 35 situations better than 45%
Dust 273
48% better than 30%
0.79 better than 67%
85.0 better than 66%
1.09 better than 59%
46% of 354 duels better than 18%
51% of 41 situations better than 83%
Cache27
33% better than 2%
0.78 right on the average
88.4 better than 67%
1.04 better than 31%
59% of 165 duels better than 75%
56% of 9 situations better than 84%
Inferno27
56% better than 43%
0.88 better than 85%
91.4 better than 77%
1.23 better than 79%
57% of 197 duels better than 61%
20% of 15 situations better than 11%
Anubis12
58% -
0.71 -
84.8 -
0.94-
47% of 76 duels -
0% of 4 situations -
Nuke9
22% -
0.75 -
80.4 -
0.98-
47% of 49 duels -
29% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Defro- plays

Across 347 matches Defro- averages K/R 0.80 and ADR 87.1; the rating across the 327 rated matches is 1.09. Biggest strength: Headshot rate at 62%, better than 95% of level 10 · 2,750-2,999 ELO players. Most room to improve: Deaths per round at 75%, better than only 7% of level 10 · 2,750-2,999 ELO players. Averages 17.4 kills per match with 62% headshots. The strongest map is Anubis with a 58% win rate in 12 matches. In 145 of 327 matches the rating was 1.10 or higher (44%), in 102 it was below 0.90. In 267 matches with detailed stats: 50 4Ks and 11 aces. Best month by rating: July 2026 at 1.14. Defro- loses the most ELO in match 4 of the day (−108 ELO, win rate 45%). Things go best on Mirage (+277 ELO, win rate 57%). From match no. 5 of the day on, things go best: 57% win rate, +39 ELO. Improved over the last three months: Headshots +2 pp. Got weaker: Rating −0.05, ELO −416. Unchanged in recent months: K/R at 0.80, ADR at 87.1, Win rate at 53%. Last 30 days: 100 matches, win rate 54%, net ELO +182.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.