Jul1aNq

Russia
On FACEIT since 2020 321 matches tracked 89 matches in 30 days
ELO ▲ 358
2,894
30-day peak: 2,984
Rank EU ▼ 2,739 places
#12,333
Russia #3,542 in Russia
30 days · prev. #9,594 · best #9,594
Last updated:
Next update possible in 1h 56m

How does Jul1aNq play?

Rating 1.06 K/R 0.75 ADR 81.8 from 321 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 321 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 18% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 17% very weak below 0.75 18%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (236 matches).

2,750-2,999 ELO

Compared with 11,153 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so slightly above the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 54%+2 pp · Ø 52% better than 65%

Clutch

Average
Last one alive

23% of 1v2s won and so just above the average (21%).

Clutch 1v1 won 40%0 pp · Ø 40% right on the average
Clutch 1v2 won 23%+2 pp · Ø 21% better than 58%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

50% headshots and so just below the average (51%).

Headshot rate 50%−1 pp · Ø 51% better than 40%
AWP share of kills 19%+7 pp · Ø 12% better than 82%
K/D 1.06+0.01 · Ø 1.05 better than 47%
Pistol kills per match 3.1
Knife kills 3 in 321 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (4.2%).

2K rounds 13.3%−0.1 pp · Ø 13.4% better than 38%
3K rounds 4.7%+0.5 pp · Ø 4.2% better than 67%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 47x 4K, 8 aces in 236 matches

Utility and deaths

Average
Nades, flashes and deaths

32% of nades dealing damage or blinding and so slightly below the average (34%).

Utility hit rate 32%−2 pp · Ø 34% better than 33%
Utility damage per round 3.7−0.3 · Ø 4.0 better than 43%
Enemies flashed per round 0.27−0.04 · Ø 0.31 better than 39%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Rating +0.08, Win rate +5 pp, ELO +216
= Stayed the same
K/R at 0.76, ADR at 82.4
▼ Got worse
Headshots −2 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: September 2026 with 0.77. Last 3 months: 0.76 (at the start 0.73). Just above the average (0.74).

Patterns

From the last 321 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −91 ELO
115 matches · 45% win rate
In match 3 of the day −90 ELO
57 matches · 44% win rate
Between 12:00 and 18:00 −120 ELO, win rate 45%
On Saturdays −31 ELO, win rate 45%

Jul1aNq loses the most ELO on Mirage: −91 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Mirage
  2. Most kills in a match: 45 · Mirage
  3. Highest rating in a match: 2.47 · Dust 2

Maps in detail

from the last 321 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage115
45% better than 18%
0.75 better than 47%
81.7 better than 48%
1.03 better than 41%
54% of 534 duels better than 61%
38% of 61 situations right on the average
Dust 295
60% better than 74%
0.77 better than 58%
82.6 better than 54%
1.12 better than 68%
56% of 376 duels better than 71%
40% of 73 situations better than 54%
Ancient64
48% better than 31%
0.73 better than 38%
80.4 better than 41%
1.04 better than 46%
52% of 266 duels right on the average
38% of 37 situations right on the average
Anubis19
16% better than 1%
0.60 better than 2%
69.5 better than 3%
0.79 better than 1%
35% of 66 duels better than 1%
30% of 10 situations better than 28%
Inferno17
65% better than 71%
0.78 right on the average
85.8 better than 56%
1.08 better than 41%
59% of 83 duels better than 73%
50% of 10 situations better than 74%
Cache11
45% -
0.91 -
99.4 -
1.31-
47% of 47 duels -
43% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Jul1aNq plays

Across 321 matches Jul1aNq averages K/R 0.75, ADR 81.8 and a rating of 1.06. Averages 16.5 kills per match with 50% headshots. The strongest map is Inferno with a 65% win rate in 17 matches. In 127 of 321 matches the rating was 1.10 or higher (40%), in 114 it was below 0.90. In 236 matches with detailed stats: 47 4Ks and 8 aces. Best month by rating: September 2026 at 1.10. Jul1aNq loses the most ELO on Mirage (−91 ELO, win rate 45%). Things go best on Dust 2 (+59 ELO, win rate 60%). Match no. 2 of the day goes best: 59% win rate, −60 ELO. Improved over the last three months: Rating +0.08, Win rate +5 pp, ELO +216. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.76, ADR at 82.4. Last 30 days: 89 matches, win rate 53%, net ELO −89.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.