Jukubez

Norway
On FACEIT since 2018 312 matches tracked 38 matches in 30 days
ELO ▲ 180
3,226
30-day peak: 3,286
Rank EU ▼ 505 places
#3,332
Norway #27 in Norway
30 days · prev. #2,827 · best #2,827
Last updated:

How does Jukubez play?

Rating 1.01 K/R 0.73 ADR 78.6 from 311 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 311 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 15% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 21% very weak below 0.75 19%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (249 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 48%−4 pp · Ø 52% better than 15%

Clutch

Weakness
Last one alive

16% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 33%−9 pp · Ø 42% better than 19%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 14%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 20%

Weapons and aim

Average
Where do the kills come from?

1.00 K/D and so slightly below the average (1.05).

Headshot rate 50%−3 pp · Ø 53% better than 32%
AWP share of kills 21%+9 pp · Ø 12% better than 83%
K/D 1.00−0.05 · Ø 1.05 better than 21%
Pistol kills per match 2.8
Knife kills 9 in 311 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 13.6%+0.1 pp · Ø 13.5% better than 43%
3K rounds 4.1%−0.1 pp · Ø 4.2% better than 41%
MVPs per match 2.2−0.2 · Ø 2.4 better than 25%
4Ks and aces 45x 4K, 2 aces in 249 matches

Utility and deaths

Average
Nades, flashes and deaths

0.21 enemies flashed per round and so well below the average (0.32).

Utility hit rate 35%+1 pp · Ø 34% better than 62%
Utility damage per round 3.1−0.8 · Ø 3.9 better than 26%
Enemies flashed per round 0.21−0.11 · Ø 0.32 better than 17%
Deaths per round 73%+2 pp · Ø 71% better than 17%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.73, Rating at 1.01, ADR at 78.8, Win rate at 54%, ELO at 3,226
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: October 2026 with 0.76. Last 3 months unchanged at 0.73. Just below the average (0.75).

Patterns

From the last 311 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −331 ELO
79 matches · 49% win rate
In match 3 of the day −154 ELO
43 matches · 49% win rate
Between 12:00 and 18:00 −135 ELO, win rate 47%
On Sundays −60 ELO, win rate 35%

Jukubez loses the most ELO on Mirage: −331 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 11 wins in a row · Mirage
  2. Most kills in a match: 35 · Anubis
  3. Highest rating in a match: 2.37 · Mirage

Maps in detail

from the last 311 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage79
49% better than 25%
0.72 better than 30%
76.7 better than 22%
1.00 better than 27%
45% of 355 duels better than 11%
33% of 39 situations better than 32%
Anubis77
52% better than 38%
0.75 right on the average
81.7 better than 51%
1.02 better than 36%
50% of 365 duels better than 35%
32% of 38 situations better than 32%
Nuke58
60% better than 56%
0.74 better than 36%
79.9 better than 36%
1.03 better than 31%
53% of 280 duels right on the average
26% of 23 situations better than 19%
Cache36
50% better than 24%
0.67 better than 6%
72.6 better than 6%
0.92 better than 4%
51% of 185 duels better than 27%
36% of 14 situations better than 43%
Ancient28
68% better than 88%
0.74 better than 40%
79.7 better than 36%
1.03 better than 39%
51% of 117 duels better than 40%
30% of 10 situations better than 28%
Inferno18
50% better than 15%
0.72 better than 25%
76.0 better than 13%
0.97 better than 13%
54% of 78 duels better than 38%
38% of 8 situations better than 47%
Dust 214
57% -
0.78 -
83.2 -
1.10-
52% of 77 duels -
67% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Jukubez plays

Across 311 matches Jukubez averages K/R 0.73, ADR 78.6 and a rating of 1.01. Most room to improve: Opening duels won at 48%, better than only 15% of level 10 · 3,000-3,499 ELO players. Averages 15.6 kills per match with 50% headshots. The strongest map is Ancient with a 68% win rate in 28 matches. In 113 of 311 matches the rating was 1.10 or higher (36%), in 126 it was below 0.90. In 249 matches with detailed stats: 45 4Ks and 2 aces. Best month by rating: October 2026 at 1.04. Jukubez loses the most ELO on Mirage (−331 ELO, win rate 49%). Things go best in match 1 of the day (+258 ELO, win rate 62%). Match no. 1 of the day goes best: 62% win rate, +258 ELO. Improved over the last three months: Headshots +2 pp. Unchanged in recent months: K/R at 0.73, Rating at 1.01, ADR at 78.8, Win rate at 54%, ELO at 3,226. Last 30 days: 38 matches, win rate 63%, net ELO +169.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.