JoskeiGG

Russia
On FACEIT since 2017 82 matches tracked 57 matches in 30 days
ELO ▲ 64
2,068
30-day peak: 2,068
Rank EU
#199,050
Russia #56,290 in Russia
Last updated:

How does JoskeiGG play?

Rating 1.08 K/R 0.74 ADR 80.9 from 82 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 82 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 16% good 1.10 to 1.29 22% normal 0.90 to 1.09 26% weak 0.75 to 0.89 16% very weak below 0.75 16%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (61 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 8%
Opening duels won 50%−1 pp · Ø 51% better than 42%

Clutch

Average
Last one alive

2.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 32%−6 pp · Ø 38% better than 19%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 78%
Clutch kills per match 2.9+1.2 · Ø 1.7 better than 99%

Weapons and aim

Average
Where do the kills come from?

36% headshots and so well below the average (49%).

Headshot rate 36%−13 pp · Ø 49% better than 2%
AWP share of kills 21%+10 pp · Ø 11% better than 87%
K/D 1.14+0.12 · Ø 1.02 better than 84%
Pistol kills per match 2.5

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.8% of rounds and so clearly above the average (13.3%).

2K rounds 14.8%+1.5 pp · Ø 13.3% better than 81%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 56%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 8x 4K, 3 aces in 61 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 65% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 2.8−1.4 · Ø 4.2 better than 17%
Enemies flashed per round 0.19−0.09 · Ø 0.28 better than 26%
Deaths per round 65%−7 pp · Ø 72% better than 98%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.07, Rating +0.13, ADR +4.8, ELO +151
= Stayed the same
Nothing clear
▼ Got worse
Headshots −3 pp, Win rate −6 pp

Sep to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.82
MayJunJulAugSepOct

Best month: October 2026 with 0.82. Last 3 months: 0.76 (at the start 0.69). Just above the average (0.74).

Patterns

From the last 82 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −3 ELO
20 matches · 30% win rate
In match 1 of the day +33 ELO
24 matches · 42% win rate

JoskeiGG loses the most ELO from match 5 of the day: −3 ELO, 30% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.94 · Ancient
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Most kills in a match: 30 · Dust 2

Maps in detail

from the last 82 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 231
42% better than 18%
0.75 better than 55%
80.4 better than 47%
1.07 better than 63%
50% of 109 duels better than 42%
30% of 33 situations better than 30%
Mirage18
67% better than 94%
0.69 better than 28%
73.3 better than 17%
1.06 better than 63%
59% of 46 duels better than 90%
23% of 13 situations better than 14%
Anubis17
47% better than 32%
0.79 better than 76%
84.6 better than 71%
1.15 better than 87%
45% of 55 duels better than 16%
40% of 15 situations better than 58%
Ancient14
29% -
0.73 -
86.2 -
1.03-
45% of 40 duels -
20% of 15 situations -

Compared with players on the same level who have at least 15 matches on the map.

How JoskeiGG plays

Across 82 matches JoskeiGG averages K/R 0.74, ADR 80.9 and a rating of 1.08. Biggest strength: Deaths per round at just 65% (lower is better), better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 36%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 16.4 kills per match with 36% headshots. The strongest map is Mirage with a 67% win rate in 18 matches. In 35 of 82 matches the rating was 1.10 or higher (43%), in 26 it was below 0.90. In 61 matches with detailed stats: 8 4Ks and 3 aces. Best month by rating: October 2026 at 1.21. JoskeiGG loses the most ELO from match 5 of the day (−3 ELO, win rate 30%). Things go best on Dust 2 (+40 ELO, win rate 42%). Match no. 2 of the day goes best: 55% win rate, +31 ELO. Improved over the last three months: K/R +0.07, Rating +0.13, ADR +4.8, ELO +151. Got weaker: Headshots −3 pp, Win rate −6 pp. Last 30 days: 57 matches, win rate 46%, net ELO +10.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.