Jollibbee

Australia
51 matches tracked 18 matches in 30 days
ELO
1,424
Peak across the last 51 matches: 1,492
Rank OCE ▼ 1,011 places
#3,632
30 days · prev. #2,621 · best #2,587
Last updated:

How does Jollibbee play?

Rating 0.97 K/R 0.70 ADR 74.1 from 51 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 51 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 10% good 1.10 to 1.29 14% normal 0.90 to 1.09 37% weak 0.75 to 0.89 20% very weak below 0.75 18%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 7 average.
AWPer
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (40 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 53%+2 pp · Ø 51% better than 77%

Clutch

Average
Last one alive

27% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 32%−8 pp · Ø 40% better than 19%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 84%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 70%

Weapons and aim

Average
Where do the kills come from?

35% headshots and so well below the average (47%).

Headshot rate 35%−12 pp · Ø 47% better than 5%
AWP share of kills 24%+13 pp · Ø 11% better than 92%
K/D 0.97−0.06 · Ø 1.03 better than 44%
Pistol kills per match 2.9
Knife kills 1 in 51 matches

Impact

Average
Damage and big rounds

1.9 MVPs per match and so well below the average (2.3).

2K rounds 13.0%−0.4 pp · Ø 13.4% better than 52%
3K rounds 3.3%−0.8 pp · Ø 4.1% better than 27%
MVPs per match 1.9−0.4 · Ø 2.3 better than 18%
4Ks and aces 7x 4K, 0 aces in 40 matches

Utility and deaths

Average
Nades, flashes and deaths

3.2 utility damage per round and so well below the average (4.2).

Utility hit rate 32%−4 pp · Ø 36% better than 30%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 27%
Enemies flashed per round 0.28+0.01 · Ø 0.27 better than 56%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 7 average
Whether Jollibbee is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 40 matches from the last 3 months and 11 before.

Kills per round (K/R)

0.64
JulAugSepOct

Best month: August 2026 with 0.80.

Patterns

From the last 51 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 24 · Ancient
  2. Highest rating in a match: 1.98 · Dust 2
  3. Longest win streak: 4 wins in a row · Dust 2

Maps in detail

from the last 51 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage18
44% better than 28%
0.70 better than 39%
73.4 better than 19%
0.94 better than 29%
51% of 83 duels better than 54%
10% of 10 situations better than 2%
Dust 214
71% -
0.75 -
81.1 -
1.03-
68% of 68 duels -
42% of 12 situations -
Inferno5
60% -
0.64 -
69.6 -
0.95-
36% of 22 duels -
33% of 3 situations -
Nuke5
60% -
0.62 -
65.3 -
0.94-
42% of 24 duels -
20% of 5 situations -
Ancient4
50% -
0.82 -
77.9 -
1.22-
45% of 11 duels -
40% of 5 situations -
Anubis3
33% -
0.61 -
68.0 -
0.84-
50% of 16 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Jollibbee plays

Across 51 matches Jollibbee averages K/R 0.70, ADR 74.1 and a rating of 0.97. Biggest strength: Rounds with first kill at 12%, better than 79% of level 7 players. Most room to improve: Headshot rate at 35%, better than only 5% of level 7 players. Averages 15.1 kills per match with 35% headshots. The strongest map is Dust 2 with a 71% win rate in 14 matches. In 13 of 51 matches the rating was 1.10 or higher (25%), in 19 it was below 0.90. In 40 matches with detailed stats: 7 4Ks and 0 aces. Best month by rating: August 2026 at 1.11. Last 30 days: 18 matches, win rate 50%, net ELO +27.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.