Johbrat

France
On FACEIT since 2025 155 matches tracked 65 matches in 30 days
Last updated:

How does Johbrat play?

Rating 1.06 (from 125 matches) K/R 0.76 ADR 79.6 from 155 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 60%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 125 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 20% normal 0.90 to 1.09 26% weak 0.75 to 0.89 15% very weak below 0.75 17%
better than most on level 10 · all ELO ranges about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (105 matches).

all ELO ranges

Compared with 2,094 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

60% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+1 pp · Ø 11% better than 74%
Opening duels won 60%+9 pp · Ø 51% better than 96%

Clutch

Average
Last one alive

12% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 77%
Clutch 1v2 won 12%−9 pp · Ø 21% better than 5%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.10 K/D and so slightly above the average (1.04).

Headshot rate 47%−3 pp · Ø 50% better than 31%
AWP share of kills 20%+8 pp · Ø 12% better than 84%
K/D 1.10+0.06 · Ø 1.04 better than 71%
Pistol kills per match 3.0
Zeus kills1 in 155 matches
Knife kills 12 in 155 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.3% of rounds and so just above the average (4.2%).

2K rounds 13.3%−0.2 pp · Ø 13.5% better than 43%
3K rounds 4.3%+0.1 pp · Ø 4.2% better than 59%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 21x 4K, 1 ace in 105 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 31%−4 pp · Ø 35% better than 24%
Utility damage per round 3.3−0.8 · Ø 4.1 better than 29%
Enemies flashed per round 0.34+0.04 · Ø 0.30 better than 65%
Deaths per round 69%−3 pp · Ø 72% better than 77%

Progress

One value per month, dashed line is the level 10 · all ELO ranges average
▲ Improved
Rating +0.11
= Stayed the same
K/R at 0.76, ADR at 80.7
▼ Got worse
Headshots −3 pp, Win rate −5 pp

Sep to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.77
AprMayJunJulAugSepOct

Best month: October 2026 with 0.77. Last 3 months: 0.76 (at the start 0.75). Just above the average (0.74).

Patterns

From the last 155 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −28 ELO
41 matches · 49% win rate
On Inferno −16 ELO
23 matches · 52% win rate
Between 12:00 and 18:00 +4 ELO, win rate 48%
On Thursdays ±0 ELO, win rate 30%

Johbrat loses the most ELO on Mirage: −28 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.24 · Mirage
  2. Most kills in a match: 32 · Dust 2
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 155 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 242
60% better than 77%
0.76 better than 60%
79.7 better than 43%
1.03 better than 47%
60% of 149 duels better than 88%
29% of 17 situations better than 25%
Mirage41
49% better than 39%
0.76 better than 60%
78.6 better than 36%
1.10 better than 72%
65% of 147 duels better than 98%
44% of 27 situations better than 70%
Inferno23
52% better than 39%
0.76 right on the average
81.0 better than 44%
1.06 better than 44%
59% of 93 duels better than 78%
57% of 14 situations better than 87%
Cache14
50% -
0.69 -
72.6 -
1.01-
56% of 43 duels -
20% of 10 situations -
Ancient13
54% -
0.85 -
88.7 -
1.07-
39% of 23 duels -
33% of 3 situations -
Anubis11
73% -
0.74 -
81.8 -
1.12-
63% of 38 duels -
67% of 3 situations -
Nuke11
27% -
0.76 -
77.8 -
1.03-
67% of 30 duels -
27% of 11 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Johbrat plays

Across 155 matches Johbrat averages K/R 0.76 and ADR 79.6; the rating across the 125 rated matches is 1.06. Biggest strength: Opening duels won at 60%, better than 96% of level 10 · all ELO ranges players. Most room to improve: Utility hit rate at 31%, better than only 24% of level 10 · all ELO ranges players. Averages 16.8 kills per match with 47% headshots. The strongest map is Anubis with a 73% win rate in 11 matches. In 52 of 125 matches the rating was 1.10 or higher (42%), in 40 it was below 0.90. In 105 matches with detailed stats: 21 4Ks and 1 ace. Best month by rating: October 2026 at 1.09. Johbrat loses the most ELO on Mirage (−28 ELO, win rate 49%). Things go best on Dust 2 (+31 ELO, win rate 60%). Improved over the last three months: Rating +0.11. Got weaker: Headshots −3 pp, Win rate −5 pp. Unchanged in recent months: K/R at 0.76, ADR at 80.7. Last 30 days: 65 matches, win rate 58%, net ELO +68.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · all ELO ranges): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.