Joa_-
How does Joa_- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (115 matches).
Compared with 1,403 players in this group, each player over up to their last 100 matches.
Opening
Average46% of opening duels won and so clearly below the average (51%).
Clutch
Weakness15% of 1v2s won and so clearly below the average (22%).
Weapons and aim
Average0.89 K/D and so clearly below the average (1.02).
Impact
WeaknessExactly 3 kills in 2.9% of rounds and so well below the average (4.0%).
Utility and deaths
Average26% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.68. Last 3 months: 0.65 (at the start 0.68). Clearly below the average (0.73).
Rating, 1.00 is an average match
Best month: July 2026 with 0.92. Last 3 months: 0.91 (at the start 0.92). Well below the average (1.02).
Damage per round (ADR)
Best month: August 2026 with 76.7. Last 3 months: 75.8 (at the start 76.2). Slightly below the average (80.2).
Share of headshot kills
Best month: October 2026 with 53%. Last 3 months: 46% (at the start 45%). Just below the average (47%).
Matches won (win rate)
Best month: September 2026 with 61%. Last 3 months: 50% (at the start 54%). Just below the average (51%).
Best month: August 2026 with 1,969. Last 3 months: 1,641 (at the start 1,795).
Rounds with first kill
Best month: September 2026 with 13%.
1v1 clutches won
Best month: September 2026 with 41%.
Patterns
From the last 176 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Joa_- loses the most ELO from match 5 of the day: +23 ELO, 42% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.76 · Anubis
- Most kills in a match: 36 · Mirage
- Longest win streak: 11 wins in a row · Mirage
Maps in detail
from the last 176 matchesCompared with players on the same level who have at least 15 matches on the map.
How Joa_- plays
Across 176 matches Joa_- averages K/R 0.66 and ADR 75.9; the rating across the 175 rated matches is 0.91. Biggest strength: Rounds with first kill at 12%, better than 77% of level 8 players. Most room to improve: Utility hit rate at 26%, better than only 6% of level 8 players. Averages 14.7 kills per match with 46% headshots. The strongest map is Inferno with a 62% win rate in 21 matches. In 49 of 175 matches the rating was 1.10 or higher (28%), in 83 it was below 0.90. In 115 matches with detailed stats: 19 4Ks and 3 aces. Best month by rating: July 2026 at 0.92. Joa_- loses the most ELO from match 5 of the day (+23 ELO, win rate 42%). Things go best in match 4 of the day (+49 ELO, win rate 65%). Match no. 4 of the day goes best: 65% win rate, +49 ELO. Got weaker: Win rate −4 pp, ELO −154. Unchanged in recent months: K/R at 0.65, Rating at 0.91, ADR at 75.8, Headshots at 46%. Last 30 days: 20 matches, win rate 70%, net ELO +28.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.