JoVaNoVsKYYY

North Macedonia
143 matches tracked
Last updated:

How does JoVaNoVsKYYY play?

Rating 1.18 (from 93 matches) K/R 0.81 ADR 83.4 from 143 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 90%
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 84%
Rating distribution from 93 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 25% good 1.10 to 1.29 23% normal 0.90 to 1.09 29% weak 0.75 to 0.89 13% very weak below 0.75 3%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · all ELO ranges average.
Clutcher
better than most on level 10 · all ELO ranges about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (69 matches).

all ELO ranges

Compared with 2,009 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

60% of opening duels won and so well above the average (51%).

Rounds with first kill 10%−1 pp · Ø 11% better than 44%
Opening duels won 60%+9 pp · Ø 51% better than 96%

Clutch

Average
Last one alive

2.8 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 48%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 68%
Clutch kills per match 2.8+1.2 · Ø 1.6 better than 99%

Weapons and aim

Average
Where do the kills come from?

1.24 K/D and so well above the average (1.04).

Headshot rate 51%0 pp · Ø 51% right on the average
AWP share of kills 14%+3 pp · Ø 11% better than 71%
K/D 1.24+0.20 · Ø 1.04 better than 93%
Pistol kills per match 3.2
Knife kills 2 in 143 matches

Impact

Strength
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 14.7%+1.3 pp · Ø 13.4% better than 77%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 56%
MVPs per match 2.6+0.3 · Ø 2.3 better than 77%
4Ks and aces 16x 4K, 0 aces in 69 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 3.5−0.6 · Ø 4.1 better than 33%
Enemies flashed per round 0.39+0.08 · Ø 0.31 better than 76%
Deaths per round 66%−5 pp · Ø 71% better than 96%

Progress

One value per month, dashed line is the level 10 · all ELO ranges average
▲ Improved
Headshots +6 pp, Win rate +6 pp
= Stayed the same
ADR at 82.9
▼ Got worse
K/R −0.04, Rating −0.35

Aug to Sep 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.77
AprMayJunJulAugSepOct

Best month: June 2026 with 1.04. Last 3 months: 0.79 (at the start 0.83). Clearly above the average (0.74).

Patterns

From the last 143 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −36 ELO
21 matches · 48% win rate
On Dust 2 −19 ELO
31 matches · 55% win rate
Between 18:00 and 24:00 −41 ELO, win rate 31%
On Fridays −41 ELO, win rate 30%

JoVaNoVsKYYY loses the most ELO on Ancient: −36 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Anubis
  2. Highest rating in a match: 2.15 · Anubis
  3. Longest win streak: 4 wins in a row · Mirage

Maps in detail

from the last 143 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage50
46% better than 24%
0.81 better than 78%
84.6 better than 68%
1.15 better than 82%
56% of 138 duels better than 75%
40% of 40 situations better than 56%
Dust 231
55% better than 61%
0.79 better than 70%
79.3 better than 39%
1.18 better than 86%
60% of 81 duels better than 90%
46% of 24 situations better than 74%
Ancient21
48% better than 35%
0.85 better than 90%
85.0 better than 67%
1.24 better than 95%
60% of 55 duels better than 91%
36% of 11 situations better than 43%
Anubis21
38% better than 8%
0.83 better than 86%
87.7 better than 81%
1.28-
68% of 53 duels better than 99%
33% of 21 situations better than 38%
Inferno10
20% -
0.80 -
80.9 -
1.31-
74% of 23 duels -
50% of 4 situations -
Cache4
25% -
0.71 -
81.6 -
0.78-
50% of 8 duels -
25% of 4 situations -
Nuke4
50% -
0.66 -
68.3 -
0.86-
50% of 4 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How JoVaNoVsKYYY plays

Across 143 matches JoVaNoVsKYYY averages K/R 0.81 and ADR 83.4; the rating across the 93 rated matches is 1.18. Biggest strength: Opening duels won at 60%, better than 96% of level 10 · all ELO ranges players. Most room to improve: Utility hit rate at 30%, better than only 18% of level 10 · all ELO ranges players. Averages 18.1 kills per match with 51% headshots. The strongest map is Dust 2 with a 55% win rate in 31 matches. In 51 of 93 matches the rating was 1.10 or higher (55%), in 15 it was below 0.90. In 69 matches with detailed stats: 16 4Ks and 0 aces. Best month by rating: June 2026 at 1.48. JoVaNoVsKYYY loses the most ELO on Ancient (−36 ELO, win rate 48%). Things go best on Mirage (+1 ELO, win rate 46%). Match no. 2 of the day goes best: 52% win rate. Improved over the last three months: Headshots +6 pp, Win rate +6 pp. Got weaker: K/R −0.04, Rating −0.35. Unchanged in recent months: ADR at 82.9.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · all ELO ranges): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.