JluTBuH_777
Name history of JluTBuH_777
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (109 matches).
Compared with 2,463 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 8% of rounds and so well below the average (11%).
Clutch
Average1.2 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average56% headshots and so clearly above the average (51%).
Impact
AverageExactly 3 kills in 3.7% of rounds and so clearly below the average (4.2%).
Utility and deaths
Average27% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Oct 2026 compared with Jun 2026.
Kills per round (K/R)
Best month: August 2026 with 0.78. Last 3 months unchanged at 0.73. Just below the average (0.75).
Rating, 1.00 is an average match
Best month: August 2026 with 1.08. Last 3 months: 1.01 (at the start 0.99). Slightly below the average (1.04).
Damage per round (ADR)
Best month: August 2026 with 88.5. Last 3 months: 79.4 (at the start 80.0). Just below the average (81.3).
Share of headshot kills
Best month: October 2026 with 58%. Last 3 months unchanged at 56%. Clearly above the average (51%).
Matches won (win rate)
Best month: August 2026 with 72%. Last 3 months: 59% (at the start 35%). Well above the average (50%).
Best month: September 2026 with 2,621.
Rounds with first kill
Best month: August 2026 with 12%.
1v1 clutches won
Best month: September 2026 with 44%.
Patterns
From the last 136 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
JluTBuH_777 loses the most ELO in match 2 of the day: ±0 ELO, 50% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.17 · Dust 2
- Most kills in a match: 30 · Mirage
- Longest win streak: 9 wins in a row · Mirage
Maps in detail
from the last 136 matchesCompared with players on the same level who have at least 15 matches on the map.
How JluTBuH_777 plays
Across 136 matches JluTBuH_777 averages K/R 0.73, ADR 79.5 and a rating of 1.01. Biggest strength: Headshot rate at 56%, better than 79% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility hit rate at 27%, better than only 7% of level 10 · 2,500-2,749 ELO players. Averages 16.2 kills per match with 56% headshots. The strongest map is Anubis with a 73% win rate in 11 matches. In 52 of 136 matches the rating was 1.10 or higher (38%), in 54 it was below 0.90. In 109 matches with detailed stats: 16 4Ks and 1 ace. Best month by rating: August 2026 at 1.08. JluTBuH_777 loses the most ELO in match 2 of the day (±0 ELO, win rate 50%). Things go best in match 1 of the day (+59 ELO, win rate 64%). Match no. 1 of the day goes best: 64% win rate, +59 ELO. Improved over the last three months: Win rate +24 pp. Unchanged in recent months: K/R at 0.73, Rating at 1.01, ADR at 79.4, Headshots at 56%. Last 30 days: 52 matches, win rate 60%, net ELO −20.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.