JestemTrocki

France
172 matches tracked 32 matches in 30 days
Last updated:

How does JestemTrocki play?

Rating 1.04 (from 143 matches) K/R 0.75 ADR 81.4 from 172 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 143 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 24% normal 0.90 to 1.09 28% weak 0.75 to 0.89 10% very weak below 0.75 20%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average. Rarely on the AWP.
ClutcherRifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (94 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 55%+5 pp · Ø 50% better than 85%

Clutch

Strength
Last one alive

48% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 48%+10 pp · Ø 38% better than 91%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 2.2+0.6 · Ø 1.6 better than 89%

Weapons and aim

Average
Where do the kills come from?

1.05 K/D and so slightly above the average (1.00).

Headshot rate 51%+2 pp · Ø 49% better than 66%
AWP share of kills 2%−8 pp · Ø 10% better than 13%
K/D 1.05+0.05 · Ø 1.00 better than 68%
Pistol kills per match 2.2
Knife kills 1 in 172 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so slightly below the average (2.2).

2K rounds 13.3%+0.1 pp · Ø 13.2% better than 56%
3K rounds 4.0%+0.1 pp · Ø 3.9% better than 56%
MVPs per match 2.1−0.1 · Ø 2.2 better than 34%
4Ks and aces 8x 4K, 2 aces in 94 matches

Utility and deaths

Average
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 42%+7 pp · Ø 35% better than 90%
Utility damage per round 5.0+0.7 · Ø 4.3 better than 72%
Enemies flashed per round 0.19−0.09 · Ø 0.28 better than 26%
Deaths per round 71%−1 pp · Ø 72% better than 64%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.74, ADR at 80.9, Headshots at 51%, Win rate at 43%, ELO at 1,760
▼ Got worse
Rating −0.05

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: July 2026 with 0.79. Last 3 months: 0.74 (at the start 0.76). Just above the average (0.73).

Patterns

From the last 172 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −103 ELO
38 matches · 37% win rate
On Dust 2 −99 ELO
52 matches · 29% win rate
Between 18:00 and 24:00 −48 ELO, win rate 32%

JestemTrocki loses the most ELO from match 5 of the day: −103 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 44 · Cache
  2. Longest win streak: 5 wins in a row · Nuke
  3. Highest rating in a match: 2.06 · Anubis

Maps in detail

from the last 172 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 252
29% better than 3%
0.75 better than 66%
80.4 better than 54%
1.01 right on the average
52% of 140 duels better than 59%
41% of 41 situations better than 61%
Mirage33
36% better than 9%
0.67 better than 24%
76.3 better than 33%
0.94 better than 27%
48% of 102 duels better than 37%
32% of 19 situations better than 32%
Ancient22
64% better than 88%
0.77 better than 69%
84.4 better than 72%
1.08 better than 76%
58% of 55 duels better than 85%
43% of 7 situations better than 61%
Nuke21
62% better than 72%
0.73 better than 35%
79.4 better than 34%
1.03 better than 40%
59% of 64 duels better than 81%
53% of 17 situations better than 82%
Anubis20
45% better than 30%
0.79 better than 76%
87.3 better than 81%
1.12 better than 79%
53% of 80 duels better than 61%
33% of 12 situations better than 39%
Inferno18
50% better than 39%
0.80 better than 77%
83.6 better than 63%
1.14 better than 79%
54% of 71 duels better than 60%
60% of 15 situations better than 90%
Cache4
75% -
0.86 -
85.8 -
1.30-
100% of 6 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How JestemTrocki plays

Across 172 matches JestemTrocki averages K/R 0.75 and ADR 81.4; the rating across the 143 rated matches is 1.04. Biggest strength: Clutch 1v1 won at 48%, better than 91% of level 9 players. Averages 16.7 kills per match with 51% headshots. The strongest map is Ancient with a 64% win rate in 22 matches. In 59 of 143 matches the rating was 1.10 or higher (41%), in 44 it was below 0.90. In 94 matches with detailed stats: 8 4Ks and 2 aces. Best month by rating: October 2026 at 1.11. JestemTrocki loses the most ELO from match 5 of the day (−103 ELO, win rate 37%). Things go best in match 3 of the day (+49 ELO, win rate 53%). Match no. 3 of the day goes best: 53% win rate, +49 ELO. Got weaker: Rating −0.05. Unchanged in recent months: K/R at 0.74, ADR at 80.9, Headshots at 51%, Win rate at 43%, ELO at 1,760. Last 30 days: 32 matches, win rate 44%, net ELO +33.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.