Jer0ma

Ukraine
On FACEIT since 2021 209 matches tracked 13 matches in 30 days
ELO ▲ 76
3,001
30-day peak: 3,001
Rank EU ▲ 702 places
#8,316
Ukraine #456 in Ukraine
30 days · prev. #9,018 · best #8,205
Last updated:

How does Jer0ma play?

Rating 1.16 K/R 0.80 ADR 85.1 from 209 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 80%
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 209 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 28% good 1.10 to 1.29 23% normal 0.90 to 1.09 14% weak 0.75 to 0.89 14% very weak below 0.75 13%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average.
Clutcher
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (158 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 80%
Opening duels won 53%+1 pp · Ø 52% better than 53%

Clutch

Strength
Last one alive

2.1 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 45%+3 pp · Ø 42% better than 79%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 76%
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 91%

Weapons and aim

Average
Where do the kills come from?

1.25 K/D and so well above the average (1.05).

Headshot rate 50%−3 pp · Ø 53% better than 32%
AWP share of kills 8%−4 pp · Ø 12% better than 47%
K/D 1.25+0.20 · Ø 1.05 better than 89%
Pistol kills per match 3.0
Knife kills 1 in 209 matches

Impact

Average
Damage and big rounds

2.9 MVPs per match and so well above the average (2.4).

2K rounds 13.9%+0.4 pp · Ø 13.5% better than 51%
3K rounds 3.9%−0.3 pp · Ø 4.2% better than 32%
MVPs per match 2.9+0.5 · Ø 2.4 better than 88%
4Ks and aces 26x 4K, 2 aces in 158 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 64% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 38%+4 pp · Ø 34% better than 81%
Utility damage per round 4.9+1.0 · Ø 3.9 better than 80%
Enemies flashed per round 0.36+0.04 · Ø 0.32 better than 62%
Deaths per round 64%−7 pp · Ø 71% better than 97%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether Jer0ma is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 190 matches from the last 3 months and 19 before.

Kills per round (K/R)

0.65
JulAugSepOct

Best month: August 2026 with 0.87.

Patterns

From the last 209 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −31 ELO
28 matches · 64% win rate
In match 2 of the day +3 ELO
37 matches · 51% win rate
On Thursdays −40 ELO, win rate 50%

Jer0ma loses the most ELO on Anubis: −31 ELO, 64% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Ancient
  2. Highest rating in a match: 2.39 · Mirage
  3. Most kills in a match: 43 · Dust 2

Maps in detail

from the last 209 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient51
57% better than 55%
0.83 better than 80%
87.5 better than 75%
1.17 better than 81%
60% of 203 duels better than 87%
29% of 31 situations better than 25%
Mirage48
63% better than 82%
0.86 better than 87%
89.7 better than 82%
1.26 better than 93%
53% of 219 duels right on the average
43% of 23 situations better than 63%
Dust 243
58% better than 62%
0.80 better than 69%
86.4 better than 70%
1.18 better than 80%
56% of 205 duels better than 69%
38% of 29 situations better than 46%
Anubis28
64% better than 78%
0.85 better than 87%
88.4 better than 82%
1.23 better than 91%
64% of 114 duels better than 96%
29% of 21 situations better than 26%
Nuke13
46% -
0.66 -
78.2 -
0.90-
35% of 68 duels -
42% of 12 situations -
Inferno11
73% -
0.66 -
70.9 -
1.00-
52% of 83 duels -
53% of 38 situations -
Poseidon6
67% -
0.59 -
63.9 -
0.94-
43% of 42 duels -
38% of 13 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Jer0ma plays

Across 209 matches Jer0ma averages K/R 0.80, ADR 85.1 and a rating of 1.16. Biggest strength: Deaths per round at just 64% (lower is better), better than 97% of level 10 · 3,000-3,499 ELO players. Averages 17.0 kills per match with 50% headshots. The strongest map is Inferno with a 73% win rate in 11 matches. In 122 of 209 matches the rating was 1.10 or higher (58%), in 57 it was below 0.90. In 158 matches with detailed stats: 26 4Ks and 2 aces. Best month by rating: August 2026 at 1.25. Jer0ma loses the most ELO on Anubis (−31 ELO, win rate 64%). Things go best from match 5 of the day (+169 ELO, win rate 68%). From match no. 5 of the day on, things go best: 68% win rate, +169 ELO. Last 30 days: 13 matches, win rate 62%, net ELO +34.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.