Jeka_Biceps

French Southern Territories
On FACEIT since 2022 182 matches tracked 25 matches in 30 days
ELO
2,785
Peak across the last 182 matches: 3,035
Rank EU
#18,719
French Southern Territories #3 in French Southern Territories
Last updated:

How does Jeka_Biceps play?

Rating 1.04 K/R 0.75 ADR 86.1 from 182 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 182 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 18% good 1.10 to 1.29 15% normal 0.90 to 1.09 20% weak 0.75 to 0.89 21% very weak below 0.75 21%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (82 matches).

2,750-2,999 ELO

Compared with 11,202 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so just above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 53%+1 pp · Ø 52% better than 57%

Clutch

Average
Last one alive

50% of 1v1s won and so clearly above the average (41%).

Clutch 1v1 won 50%+9 pp · Ø 41% better than 94%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 59%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

47% headshots and so clearly below the average (52%).

Headshot rate 47%−5 pp · Ø 52% better than 23%
AWP share of kills 10%−2 pp · Ø 12% better than 54%
K/D 1.04−0.01 · Ø 1.05 better than 40%
Pistol kills per match 2.3
Knife kills 4 in 182 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so clearly above the average (4.3%).

2K rounds 14.0%+0.4 pp · Ø 13.6% better than 56%
3K rounds 5.0%+0.7 pp · Ø 4.3% better than 77%
MVPs per match 2.5+0.1 · Ø 2.4 better than 61%
4Ks and aces 12x 4K, 2 aces in 82 matches

Utility and deaths

Average
Nades, flashes and deaths

38% of nades dealing damage or blinding and so clearly above the average (34%).

Utility hit rate 38%+4 pp · Ø 34% better than 77%
Utility damage per round 4.4+0.4 · Ø 4.0 better than 65%
Enemies flashed per round 0.22−0.09 · Ø 0.31 better than 24%
Deaths per round 72%+1 pp · Ø 71% better than 33%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.04, Rating +0.05, Headshots +2 pp
= Stayed the same
ADR at 88.1
▼ Got worse
Win rate −8 pp, ELO −198

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.95
MayJunJulAugSepOct

Best month: October 2026 with 0.95. Last 3 months: 0.77 (at the start 0.73). Just above the average (0.75).

Patterns

From the last 182 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −154 ELO
68 matches · 46% win rate
In match 2 of the day −61 ELO
33 matches · 48% win rate
On Tuesdays −60 ELO, win rate 22%

Jeka_Biceps loses the most ELO on Mirage: −154 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.88 · Mirage
  2. Most kills in a match: 33 · Nuke
  3. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 182 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage68
46% better than 20%
0.74 better than 43%
86.0 better than 70%
1.02 better than 38%
51% of 288 duels better than 42%
43% of 37 situations better than 65%
Dust 255
58% better than 68%
0.81 better than 75%
92.7 better than 90%
1.14 better than 74%
55% of 235 duels better than 66%
38% of 34 situations right on the average
Anubis29
72% better than 95%
0.73 better than 38%
81.3 better than 47%
1.05 better than 47%
51% of 124 duels better than 42%
31% of 16 situations better than 31%
Nuke14
36% -
0.75 -
87.4 -
1.01-
61% of 71 duels -
50% of 6 situations -
Ancient6
17% -
0.54 -
66.2 -
0.74-
39% of 23 duels -
33% of 3 situations -
Inferno6
50% -
0.52 -
70.7 -
0.72-
64% of 14 duels -
33% of 6 situations -
Cache4
100% -
0.72 -
78.4 -
0.99-
47% of 15 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Jeka_Biceps plays

Across 182 matches Jeka_Biceps averages K/R 0.75, ADR 86.1 and a rating of 1.04. Biggest strength: Clutch 1v1 won at 50%, better than 94% of level 10 · 2,750-2,999 ELO players. Most room to improve: Headshot rate at 47%, better than only 23% of level 10 · 2,750-2,999 ELO players. Averages 16.5 kills per match with 47% headshots. The strongest map is Anubis with a 72% win rate in 29 matches. In 68 of 182 matches the rating was 1.10 or higher (37%), in 77 it was below 0.90. In 82 matches with detailed stats: 12 4Ks and 2 aces. Best month by rating: October 2026 at 1.32. Jeka_Biceps loses the most ELO on Mirage (−154 ELO, win rate 46%). Things go best on Dust 2 (+46 ELO, win rate 58%). Match no. 4 of the day goes best: 59% win rate. Improved over the last three months: K/R +0.04, Rating +0.05, Headshots +2 pp. Got weaker: Win rate −8 pp, ELO −198. Unchanged in recent months: ADR at 88.1. Last 30 days: 25 matches, win rate 52%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.