Jeiner122

Denmark
On FACEIT since 2024 38 matches tracked
ELO
1,952
Rank EU
#267,940
Last updated:

How does Jeiner122 play?

Rating 1.09 K/R 0.79 ADR 86.0 from 38 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 38 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 11% good 1.10 to 1.29 32% normal 0.90 to 1.09 18% weak 0.75 to 0.89 8% very weak below 0.75 24%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average.
Multi-kills
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (29 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so slightly above the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 52%+2 pp · Ø 50% better than 64%

Clutch

Average
Last one alive

38% of 1v2s won and so well above the average (20%).

Clutch 1v1 won 33%−5 pp · Ø 38% better than 24%
Clutch 1v2 won 38%+18 pp · Ø 20% better than 99%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.08 K/D and so slightly above the average (1.00).

Headshot rate 49%+1 pp · Ø 48% better than 56%
AWP share of kills 19%+8 pp · Ø 11% better than 84%
K/D 1.08+0.08 · Ø 1.00 better than 76%
Pistol kills per match 2.9
Knife kills 1 in 38 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.8% of rounds and so slightly above the average (13.1%).

2K rounds 13.8%+0.7 pp · Ø 13.1% better than 65%
3K rounds 4.3%+0.4 pp · Ø 3.9% better than 64%
MVPs per match 2.3+0.1 · Ø 2.2 better than 55%
4Ks and aces 6x 4K, 1 ace in 29 matches

Utility and deaths

Average
Nades, flashes and deaths

0.05 enemies flashed per round and so well below the average (0.28).

Utility hit rate 47%+11 pp · Ø 36% better than 98%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 57%
Enemies flashed per round 0.05−0.23 · Ø 0.28 better than 1%
Deaths per round 73%+1 pp · Ø 72% better than 41%

Progress

One value per month, dashed line is the level 9 average
Whether Jeiner122 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 34 matches from the last 3 months and 4 before.

Kills per round (K/R)

0.76
JulAugSepOct

Patterns

From the last 38 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day ±0 ELO
21 matches · 33% win rate

Jeiner122 loses the most ELO in match 1 of the day: ±0 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Nuke
  2. Longest win streak: 4 wins in a row · Anubis
  3. Highest rating in a match: 2.29 · Mirage

Maps in detail

from the last 38 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage15
47% better than 36%
0.82 better than 85%
86.2 better than 79%
1.13 better than 83%
56% of 77 duels better than 80%
55% of 11 situations better than 88%
Ancient8
25% -
0.72 -
81.8 -
0.92-
45% of 29 duels -
14% of 7 situations -
Anubis6
83% -
0.69 -
82.6 -
0.97-
44% of 32 duels -
0% of 3 situations -
Dust 24
50% -
0.94 -
95.1 -
1.38-
68% of 22 duels -
33% of 3 situations -
Inferno3
67% -
0.82 -
96.5 -
1.17-
69% of 13 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Jeiner122 plays

Across 38 matches Jeiner122 averages K/R 0.79, ADR 86.0 and a rating of 1.09. Biggest strength: Utility hit rate at 47%, better than 98% of level 9 players. Most room to improve: Clutch 1v1 won at 33%, better than only 24% of level 9 players. Averages 17.4 kills per match with 49% headshots. In 19 of 38 matches the rating was 1.10 or higher (50%), in 12 it was below 0.90. In 29 matches with detailed stats: 6 4Ks and 1 ace. Jeiner122 loses the most ELO in match 1 of the day (±0 ELO, win rate 33%). Last 30 days: 7 matches, win rate 29%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.