Jambo_ofc
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (236 matches).
Compared with 11,153 players in this group, each player over up to their last 100 matches.
Opening
Average56% of opening duels won and so clearly above the average (52%).
Clutch
Average1.9 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average47% headshots and so clearly below the average (51%).
Impact
AverageExactly 2 kills in 14.9% of rounds and so clearly above the average (13.4%).
Utility and deaths
Average0.59 enemies flashed per round and so well above the average (0.31).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.80. Last 3 months unchanged at 0.77. Slightly above the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.15. Last 3 months: 1.10 (at the start 1.07). Clearly above the average (1.04).
Damage per round (ADR)
Best month: August 2026 with 88.8. Last 3 months: 85.2 (at the start 86.9). Slightly above the average (80.9).
Share of headshot kills
Best month: August 2026 with 47%. Last 3 months: 47% (at the start 45%). Clearly below the average (51%).
Matches won (win rate)
Best month: August 2026 with 55%. Last 3 months: 53% (at the start 47%). Just above the average (52%).
Best month: October 2026 with 3,117. Last 3 months: 3,048 (at the start 2,953).
Rounds with first kill
Best month: August 2026 with 13%.
1v1 clutches won
Best month: August 2026 with 49%.
Patterns
From the last 304 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Jambo_ofc loses the most ELO on Mirage: −41 ELO, 41% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.43 · Cache
- Most kills in a match: 45 · Anubis
- Longest win streak: 6 wins in a row · Ancient
Maps in detail
from the last 304 matchesCompared with players on the same level who have at least 15 matches on the map.
How Jambo_ofc plays
Across 304 matches Jambo_ofc averages K/R 0.77, ADR 85.6 and a rating of 1.10. Biggest strength: Utility hit rate at 39%, better than 82% of level 10 · 2,750-2,999 ELO players. Most room to improve: Headshot rate at 47%, better than only 23% of level 10 · 2,750-2,999 ELO players. Averages 16.8 kills per match with 47% headshots. The strongest map is Dust 2 with a 59% win rate in 110 matches. In 130 of 304 matches the rating was 1.10 or higher (43%), in 87 it was below 0.90. In 236 matches with detailed stats: 36 4Ks and 11 aces. Best month by rating: August 2026 at 1.15. Jambo_ofc loses the most ELO on Mirage (−41 ELO, win rate 41%). Things go best on Dust 2 (+170 ELO, win rate 59%). Match no. 2 of the day goes best: 71% win rate, +31 ELO. Improved over the last three months: Headshots +2 pp, Win rate +6 pp, ELO +95. Unchanged in recent months: K/R at 0.77, Rating at 1.10, ADR at 85.2. Last 30 days: 108 matches, win rate 54%, net ELO +35.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.