JakiZje

Hungary
On FACEIT since 2017 110 matches tracked 14 matches in 30 days
Last updated:

How does JakiZje play?

Rating 0.99 K/R 0.73 ADR 85.4 from 110 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 110 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 22% normal 0.90 to 1.09 22% weak 0.75 to 0.89 21% very weak below 0.75 21%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (93 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 49%−2 pp · Ø 51% better than 32%

Clutch

Weakness
Last one alive

13% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 60%
Clutch 1v2 won 13%−9 pp · Ø 22% better than 7%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 17%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (49%).

Headshot rate 39%−10 pp · Ø 49% better than 6%
AWP share of kills 9%−3 pp · Ø 12% better than 50%
K/D 1.00−0.03 · Ø 1.03 better than 39%
Pistol kills per match 2.2

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.2%−0.2 pp · Ø 13.4% better than 44%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 47%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 8x 4K, 0 aces in 93 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 59%
Utility damage per round 4.7+0.5 · Ø 4.2 better than 67%
Enemies flashed per round 0.35+0.06 · Ø 0.29 better than 69%
Deaths per round 74%+2 pp · Ø 72% better than 23%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether JakiZje is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 95 matches from the last 3 months and 8 before.

Kills per round (K/R)

0.69
JanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.79.

Patterns

From the last 110 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −23 ELO
22 matches · 50% win rate
In match 1 of the day ±0 ELO
31 matches · 45% win rate
On Saturdays ±0 ELO, win rate 45%

JakiZje loses the most ELO on Mirage: −23 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.16 · Ancient
  2. Most kills in a match: 34 · Inferno
  3. Longest win streak: 7 wins in a row · Ancient

Maps in detail

from the last 110 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 233
64% better than 88%
0.75 better than 57%
85.1 better than 74%
1.03 right on the average
50% of 154 duels better than 43%
50% of 20 situations better than 81%
Mirage22
50% right on the average
0.73 better than 46%
84.7 better than 71%
0.98 better than 34%
45% of 124 duels better than 17%
36% of 11 situations better than 45%
Ancient18
39% better than 12%
0.69 better than 25%
82.5 better than 58%
0.92 better than 17%
47% of 105 duels better than 26%
33% of 9 situations better than 41%
Anubis13
62% -
0.70 -
83.7 -
0.98-
58% of 52 duels -
30% of 10 situations -
Inferno13
62% -
0.75 -
88.4 -
0.99-
52% of 102 duels -
50% of 2 situations -
Nuke5
40% -
0.84 -
102.1 -
1.04-
63% of 24 duels -
0% of 2 situations -
Cache4
75% -
0.76 -
82.5 -
1.16-
38% of 16 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How JakiZje plays

Across 110 matches JakiZje averages K/R 0.73, ADR 85.4 and a rating of 0.99. Biggest strength: Rounds with first kill at 12%, better than 75% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 39%, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 16.0 kills per match with 39% headshots. The strongest map is Dust 2 with a 64% win rate in 33 matches. In 40 of 110 matches the rating was 1.10 or higher (36%), in 46 it was below 0.90. In 93 matches with detailed stats: 8 4Ks and 0 aces. Best month by rating: August 2026 at 1.08. JakiZje loses the most ELO on Mirage (−23 ELO, win rate 50%). From match no. 5 of the day on, things go best: 61% win rate, −47 ELO. Last 30 days: 14 matches, win rate 43%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.