JaMaL_LeBrun
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (48 matches).
Compared with 1,118 players in this group, each player over up to their last 100 matches.
Opening
Average53% of opening duels won and so clearly above the average (49%).
Clutch
Weakness15% of 1v2s won and so clearly below the average (21%).
Weapons and aim
Average0.95 K/D and so just below the average (0.98).
Impact
AverageExactly 2 kills in 15.1% of rounds and so well above the average (12.9%).
Utility and deaths
Average0.44 enemies flashed per round and so well above the average (0.26).
Progress
One value per month, dashed line is the level 7 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.83. Last 3 months: 0.75 (at the start 0.64). Slightly above the average (0.71).
Rating, 1.00 is an average match
Best month: October 2026 with 1.17. Last 3 months: 1.02 (at the start 0.87). Slightly above the average (0.99).
Damage per round (ADR)
Best month: October 2026 with 90.0. Last 3 months: 81.7 (at the start 71.9). Slightly above the average (78.8).
Share of headshot kills
Best month: July 2026 with 50%. Last 3 months: 46% (at the start 49%). Just below the average (47%).
Matches won (win rate)
Best month: October 2026 with 57%. Last 3 months: 52% (at the start 36%). Clearly above the average (47%).
Best month: July 2026 with 1,545. Last 3 months: 1,360 (at the start 1,545).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 44%.
Patterns
From the last 94 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
JaMaL_LeBrun loses the most ELO on Dust 2: −22 ELO, 43% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.48 · Mirage
- Most kills in a match: 33 · Vertigo
- Longest win streak: 4 wins in a row · Anubis
Maps in detail
from the last 94 matchesCompared with players on the same level who have at least 15 matches on the map.
How JaMaL_LeBrun plays
Across 94 matches JaMaL_LeBrun averages K/R 0.71, ADR 78.0 and a rating of 0.96. Biggest strength: Opening duels won at 53%, better than 79% of level 7 players. Most room to improve: Deaths per round at 75%, better than only 23% of level 7 players. Averages 15.3 kills per match with 47% headshots. The strongest map is Anubis with a 60% win rate in 10 matches. In 25 of 94 matches the rating was 1.10 or higher (27%), in 44 it was below 0.90. In 48 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: October 2026 at 1.17. JaMaL_LeBrun loses the most ELO on Dust 2 (−22 ELO, win rate 43%). Things go best in match 2 of the day (−27 ELO, win rate 54%). Match no. 2 of the day goes best: 54% win rate, −27 ELO. Improved over the last three months: K/R +0.11, Rating +0.15, ADR +9.8, Win rate +16 pp. Got weaker: Headshots −3 pp, ELO −185. Last 30 days: 23 matches, win rate 57%, net ELO +13.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.