JUST_MOV3

Poland
On FACEIT since 2020 41 matches tracked
Last updated:

How does JUST_MOV3 play?

Rating 0.94 K/R 0.64 ADR 74.3 from 41 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 20%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 41 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 12% good 1.10 to 1.29 17% normal 0.90 to 1.09 22% weak 0.75 to 0.89 24% very weak below 0.75 24%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (20 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 5% of rounds and so well below the average (10%).

Rounds with first kill 5%−5 pp · Ø 10% better than 1%
Opening duels won 46%−4 pp · Ø 50% better than 17%

Clutch

Average
Last one alive

0% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 0%−38 pp · Ø 38% better than 1%
Clutch 1v2 won 11%−10 pp · Ø 21% better than 4%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so just below the average (0.99).

Headshot rate 47%0 pp · Ø 47% right on the average
AWP share of kills 3%−8 pp · Ø 11% better than 19%
K/D 0.96−0.03 · Ø 0.99 better than 34%
Pistol kills per match 2.1

Impact

Weakness
Damage and big rounds

1.6 MVPs per match and so well below the average (2.2).

2K rounds 10.4%−2.7 pp · Ø 13.1% better than 3%
3K rounds 3.2%−0.7 pp · Ø 3.9% better than 19%
MVPs per match 1.6−0.6 · Ø 2.2 better than 2%
4Ks and aces 0x 4K, 0 aces in 20 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (73%). Lower is better.

Utility hit rate 28%−8 pp · Ø 36% better than 11%
Utility damage per round 7.1+2.9 · Ø 4.2 better than 95%
Enemies flashed per round 0.53+0.26 · Ø 0.27 better than 95%
Deaths per round 67%−6 pp · Ø 73% better than 96%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 47%
▼ Got worse
K/R −0.06, Rating −0.08, ADR −6.0, Win rate −31 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.53
MayJunJulAugSepOct

Best month: July 2026 with 0.67. Last 3 months: 0.61 (at the start 0.67). Well below the average (0.72).

Patterns

From the last 41 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −23 ELO
25 matches · 44% win rate

JUST_MOV3 loses the most ELO in match 1 of the day: −23 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 23 · Dust 2
  2. Highest rating in a match: 1.63 · Dust 2
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 41 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage14
64% -
0.59 -
71.3 -
0.87-
44% of 32 duels -
38% of 8 situations -
Dust 29
56% -
0.71 -
78.0 -
1.04-
50% of 32 duels -
0% of 3 situations -
Ancient5
60% -
0.67 -
82.9 -
0.96-
44% of 18 duels -
0% of 3 situations -
Anubis5
60% -
0.57 -
73.1 -
0.85-
55% of 11 duels -
0% of 1 situations -
Nuke4
50% -
0.62 -
71.0 -
0.96-
40% of 5 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How JUST_MOV3 plays

Across 41 matches JUST_MOV3 averages K/R 0.64, ADR 74.3 and a rating of 0.94. Biggest strength: Deaths per round at just 67% (lower is better), better than 96% of level 8 players. Most room to improve: Rounds with first kill at 5%, better than only 1% of level 8 players. Averages 13.6 kills per match with 47% headshots. In 12 of 41 matches the rating was 1.10 or higher (29%), in 20 it was below 0.90. Best month by rating: July 2026 at 0.97. JUST_MOV3 loses the most ELO in match 1 of the day (−23 ELO, win rate 44%). Got weaker: K/R −0.06, Rating −0.08, ADR −6.0, Win rate −31 pp. Unchanged in recent months: Headshots at 47%. Last 30 days: 2 matches, win rate 50%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.