JK79_
How does JK79_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (37 matches).
Compared with 1,851 players in this group, each player over up to their last 100 matches.
Opening
Strength59% of opening duels won and so well above the average (51%).
Clutch
Average50% of 1v1s won and so well above the average (38%).
Weapons and aim
Average1.15 K/D and so clearly above the average (1.02).
Impact
StrengthExactly 2 kills in 16.2% of rounds and so well above the average (13.3%).
Utility and deaths
Strength45% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Mar to May 2026.
Kills per round (K/R)
Best month: October 2026 with 0.97. Last 3 months: 0.83 (at the start 0.77). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.39.
Damage per round (ADR)
Best month: October 2026 with 93.6. Last 3 months: 85.3 (at the start 80.4). Slightly above the average (80.4).
Share of headshot kills
Best month: July 2026 with 60%. Last 3 months: 51% (at the start 50%). Slightly above the average (49%).
Matches won (win rate)
Best month: April 2026 with 58%. Last 3 months: 49% (at the start 48%). Right on the average (49%).
Best month: September 2026 with 2,159.
Rounds with first kill
Best month: October 2026 with 17%.
1v1 clutches won
Best month: September 2026 with 58%.
Patterns
From the last 96 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Most kills in a match: 38 · Mirage
- Highest rating in a match: 2.05 · Mirage
- Longest win streak: 5 wins in a row · Mirage
Maps in detail
from the last 96 matchesCompared with players on the same level who have at least 15 matches on the map.
How JK79_ plays
Across 96 matches JK79_ averages K/R 0.80 and ADR 82.7; the rating across the 46 rated matches is 1.18. Biggest strength: Utility hit rate at 45%, better than 97% of level 10 · 2,001-2,249 ELO players. Averages 17.2 kills per match with 52% headshots. The strongest map is Mirage with a 57% win rate in 35 matches. In 27 of 46 matches the rating was 1.10 or higher (59%), in 12 it was below 0.90. In 37 matches with detailed stats: 8 4Ks and 2 aces. Best month by rating: October 2026 at 1.39. Improved over the last three months: K/R +0.06, ADR +4.9. Unchanged in recent months: Headshots at 51%, Win rate at 49%. Last 30 days: 14 matches, win rate 43%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.