J7VORON

Ukraine
198 matches tracked 96 matches in 30 days
Last updated:

How does J7VORON play?

Rating 1.03 (from 165 matches) K/R 0.73 ADR 78.0 from 198 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 165 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 15% normal 0.90 to 1.09 28% weak 0.75 to 0.89 13% very weak below 0.75 22%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (112 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so clearly above the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 53%+3 pp · Ø 50% better than 72%

Clutch

Average
Last one alive

14% of 1v2s won and so clearly below the average (20%).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 54%
Clutch 1v2 won 14%−6 pp · Ø 20% better than 11%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 39%

Weapons and aim

Average
Where do the kills come from?

50% headshots and so slightly above the average (48%).

Headshot rate 50%+2 pp · Ø 48% better than 62%
AWP share of kills 12%+1 pp · Ø 11% better than 62%
K/D 1.000.00 · Ø 1.00 right on the average
Pistol kills per match 2.4
Knife kills 1 in 198 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.5% of rounds and so clearly above the average (3.9%).

2K rounds 13.6%+0.5 pp · Ø 13.1% better than 59%
3K rounds 4.5%+0.6 pp · Ø 3.9% better than 73%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 22x 4K, 3 aces in 112 matches

Utility and deaths

Average
Nades, flashes and deaths

0.17 enemies flashed per round and so well below the average (0.28).

Utility hit rate 32%−4 pp · Ø 36% better than 28%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 31%
Enemies flashed per round 0.17−0.11 · Ø 0.28 better than 23%
Deaths per round 73%+1 pp · Ø 72% better than 41%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Win rate +6 pp, ELO +427
= Stayed the same
K/R at 0.74, Rating at 1.04, ADR at 78.6, Headshots at 50%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: September 2026 with 0.79. Last 3 months: 0.74 (at the start 0.72). Just above the average (0.72).

Patterns

From the last 198 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −121 ELO
57 matches · 49% win rate
On Mirage −111 ELO
23 matches · 39% win rate
Between 0:00 and 6:00 −148 ELO, win rate 45%
On Tuesdays +3 ELO, win rate 35%

J7VORON loses the most ELO on Ancient: −121 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.54 · Ancient
  2. Longest win streak: 8 wins in a row · Nuke
  3. Most kills in a match: 41 · Ancient

Maps in detail

from the last 198 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient57
49% better than 43%
0.77 better than 69%
81.9 better than 55%
1.08 better than 72%
52% of 201 duels better than 59%
30% of 40 situations better than 33%
Anubis33
64% better than 86%
0.74 right on the average
79.7 better than 45%
1.07 better than 69%
48% of 158 duels better than 33%
41% of 17 situations better than 60%
Dust 232
44% better than 28%
0.68 better than 25%
70.9 better than 9%
0.94 better than 22%
53% of 139 duels better than 64%
25% of 12 situations better than 18%
Mirage23
39% better than 13%
0.65 better than 14%
71.6 better than 11%
0.93 better than 22%
46% of 92 duels better than 24%
42% of 12 situations better than 62%
Inferno19
58% better than 65%
0.73 right on the average
75.1 better than 24%
1.02-
54% of 54 duels better than 57%
43% of 7 situations better than 60%
Cache16
56% -
0.76 -
82.4 -
1.07-
55% of 85 duels -
63% of 8 situations -
Nuke15
60% better than 66%
0.78 better than 59%
80.7 better than 40%
1.08-
52% of 54 duels better than 45%
44% of 9 situations better than 59%
Overpass3
33% -
0.75 -
84.2 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How J7VORON plays

Across 198 matches J7VORON averages K/R 0.73 and ADR 78.0; the rating across the 165 rated matches is 1.03. Averages 16.4 kills per match with 50% headshots. The strongest map is Anubis with a 64% win rate in 33 matches. In 60 of 165 matches the rating was 1.10 or higher (36%), in 58 it was below 0.90. In 112 matches with detailed stats: 22 4Ks and 3 aces. Best month by rating: September 2026 at 1.08. J7VORON loses the most ELO on Ancient (−121 ELO, win rate 49%). Things go best on Anubis (+104 ELO, win rate 64%). Improved over the last three months: Win rate +6 pp, ELO +427. Unchanged in recent months: K/R at 0.74, Rating at 1.04, ADR at 78.6, Headshots at 50%. Last 30 days: 96 matches, win rate 55%, net ELO −45.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.