J3Nd0o

Russia
FACEIT verified FACEIT verified On FACEIT since 2023 195 matches tracked 51 matches in 30 days
ELO ▼ 211
2,432
30-day peak: 2,703
Rank EU
#66,130
Russia #19,992 in Russia
Last updated:

How does J3Nd0o play?

Rating 1.05 (from 145 matches) K/R 0.73 ADR 78.5 from 195 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 54%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 145 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 23% normal 0.90 to 1.09 19% weak 0.75 to 0.89 14% very weak below 0.75 22%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (119 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

27% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 64%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 81%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 45%

Weapons and aim

Average
Where do the kills come from?

61% headshots and so well above the average (50%).

Headshot rate 61%+11 pp · Ø 50% better than 96%
AWP share of kills 5%−6 pp · Ø 11% better than 29%
K/D 1.04+0.01 · Ø 1.03 better than 49%
Pistol kills per match 3.0 from the last 192
Knife kills 1 in 192 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.4% of rounds and so slightly above the average (4.1%).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 60%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 17x 4K, 2 aces in 119 matches

Utility and deaths

Average
Nades, flashes and deaths

0.36 enemies flashed per round and so well above the average (0.29).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 4.5+0.3 · Ø 4.2 better than 62%
Enemies flashed per round 0.36+0.07 · Ø 0.29 better than 70%
Deaths per round 70%−2 pp · Ø 72% better than 68%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.05, Rating +0.06, ADR +8.7, Win rate +4 pp
= Stayed the same
Headshots at 62%, ELO at 2,401
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.61
MayJunJulAugSepOct

Best month: September 2026 with 0.82. Last 3 months: 0.75 (at the start 0.70). Just above the average (0.74).

Patterns

From the last 192 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +2 ELO
33 matches · 39% win rate
In match 4 of the day +36 ELO
26 matches · 42% win rate
Between 0:00 and 6:00 −36 ELO, win rate 37%

J3Nd0o loses the most ELO in match 1 of the day: +2 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.12 · Mirage
  2. Most kills in a match: 37 · Mirage
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 192 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage57
49% better than 37%
0.76 better than 57%
80.7 better than 48%
1.13 better than 76%
59% of 187 duels better than 87%
36% of 22 situations better than 44%
Dust 236
50% better than 44%
0.75 right on the average
78.2 better than 36%
1.11 better than 71%
52% of 112 duels better than 53%
57% of 21 situations better than 91%
Anubis34
35% better than 6%
0.64 better than 8%
71.0 better than 5%
0.83 better than 2%
44% of 93 duels better than 13%
23% of 13 situations better than 15%
Inferno18
39% better than 8%
0.71 better than 33%
77.0 better than 23%
1.04-
42% of 64 duels better than 7%
54% of 13 situations better than 82%
Ancient16
63% better than 83%
0.74 better than 47%
85.0 better than 67%
1.04-
54% of 52 duels better than 62%
17% of 6 situations better than 8%
Cache16
63% -
0.82 -
86.9 -
1.16-
49% of 65 duels -
40% of 15 situations -
Nuke13
38% -
0.66 -
73.7 -
0.98-
46% of 46 duels -
43% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How J3Nd0o plays

Across 195 matches J3Nd0o averages K/R 0.73 and ADR 78.5; the rating across the 145 rated matches is 1.05. Biggest strength: Headshot rate at 61%, better than 96% of level 10 · 2,250-2,499 ELO players. Averages 16.0 kills per match with 61% headshots. The strongest map is Ancient with a 63% win rate in 16 matches. In 66 of 145 matches the rating was 1.10 or higher (46%), in 52 it was below 0.90. In 119 matches with detailed stats: 17 4Ks and 2 aces. Best month by rating: September 2026 at 1.15. J3Nd0o loses the most ELO in match 1 of the day (+2 ELO, win rate 39%). Things go best on Dust 2 (+29 ELO, win rate 50%). Match no. 3 of the day goes best: 63% win rate. Improved over the last three months: K/R +0.05, Rating +0.06, ADR +8.7, Win rate +4 pp. Unchanged in recent months: Headshots at 62%, ELO at 2,401. Last 30 days: 51 matches, win rate 37%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.