ItsmrnoxyYT

Japan
157 matches tracked 22 matches in 30 days
Last updated:

How does ItsmrnoxyYT play?

Rating 0.99 K/R 0.72 ADR 80.5 from 157 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 157 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 18% good 1.10 to 1.29 20% normal 0.90 to 1.09 19% weak 0.75 to 0.89 17% very weak below 0.75 25%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 7 average.
Clutcher
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (121 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (49%).

Rounds with first kill 11%+1 pp · Ø 10% better than 67%
Opening duels won 46%−3 pp · Ø 49% better than 21%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 66%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 71%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 87%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (47%).

Headshot rate 41%−6 pp · Ø 47% better than 23%
AWP share of kills 13%+2 pp · Ø 11% better than 67%
K/D 0.97−0.01 · Ø 0.98 better than 44%
Pistol kills per match 2.2
Knife kills 1 in 157 matches

Impact

Strength
Damage and big rounds

2.5 MVPs per match and so well above the average (2.2).

2K rounds 12.8%−0.1 pp · Ø 12.9% better than 46%
3K rounds 4.4%+0.6 pp · Ø 3.8% better than 76%
MVPs per match 2.5+0.3 · Ø 2.2 better than 84%
4Ks and aces 19x 4K, 2 aces in 121 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.11 enemies flashed per round and so well below the average (0.26).

Utility hit rate 30%−6 pp · Ø 36% better than 20%
Utility damage per round 2.5−1.6 · Ø 4.1 better than 15%
Enemies flashed per round 0.11−0.15 · Ø 0.26 better than 11%
Deaths per round 75%+2 pp · Ø 73% better than 24%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
ELO +152
= Stayed the same
K/R at 0.72, Rating at 0.99, ADR at 79.7
▼ Got worse
Headshots −4 pp, Win rate −10 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: July 2026 with 0.73. Last 3 months: 0.72 (at the start 0.73). Just above the average (0.71).

Patterns

From the last 157 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −35 ELO
28 matches · 61% win rate
In match 4 of the day −30 ELO
20 matches · 40% win rate
On Fridays +22 ELO, win rate 35%

ItsmrnoxyYT loses the most ELO on Anubis: −35 ELO, 61% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Mirage
  2. Most kills in a match: 36 · Anubis
  3. Highest rating in a match: 1.92 · Ancient

Maps in detail

from the last 157 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 238
37% better than 10%
0.69 better than 34%
77.5 better than 40%
0.94 better than 29%
47% of 181 duels better than 31%
30% of 27 situations better than 29%
Mirage37
51% better than 54%
0.68 better than 29%
77.1 better than 39%
0.93 better than 26%
48% of 171 duels better than 37%
27% of 15 situations better than 19%
Anubis28
61% better than 86%
0.78 better than 80%
86.3 better than 86%
1.06 better than 77%
47% of 137 duels better than 36%
45% of 20 situations better than 73%
Ancient22
59% better than 79%
0.82 better than 91%
86.6 better than 83%
1.18 better than 96%
51% of 99 duels better than 59%
29% of 17 situations better than 28%
Cache10
30% -
0.76 -
80.3 -
1.04-
49% of 49 duels -
54% of 13 situations -
Inferno10
20% -
0.66 -
78.9 -
0.85-
42% of 59 duels -
20% of 5 situations -
Nuke9
22% -
0.71 -
81.0 -
0.97-
45% of 40 duels -
38% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ItsmrnoxyYT plays

Across 157 matches ItsmrnoxyYT averages K/R 0.72, ADR 80.5 and a rating of 0.99. Biggest strength: 3K rounds at 4.4%, better than 76% of level 7 players. Most room to improve: Utility damage per round at 2.5, better than only 15% of level 7 players. Averages 15.8 kills per match with 41% headshots. The strongest map is Anubis with a 61% win rate in 28 matches. In 61 of 157 matches the rating was 1.10 or higher (39%), in 66 it was below 0.90. In 121 matches with detailed stats: 19 4Ks and 2 aces. Best month by rating: September 2026 at 1.00. ItsmrnoxyYT loses the most ELO on Anubis (−35 ELO, win rate 61%). Things go best in match 2 of the day (+30 ELO, win rate 58%). Match no. 2 of the day goes best: 58% win rate, +30 ELO. Improved over the last three months: ELO +152. Got weaker: Headshots −4 pp, Win rate −10 pp. Unchanged in recent months: K/R at 0.72, Rating at 0.99, ADR at 79.7. Last 30 days: 22 matches, win rate 55%, net ELO +4.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.