ItsAroWo

Sweden
On FACEIT since 2018 345 matches tracked 167 matches in 30 days
Last updated:

How does ItsAroWo play?

Rating 0.94 K/R 0.66 ADR 72.3 from 345 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 22%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 345 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 18% very weak below 0.75 27%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average.
Clutcher
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (288 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 49%−1 pp · Ø 50% better than 39%

Clutch

Strength
Last one alive

44% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 44%+6 pp · Ø 38% better than 80%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 49%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 75%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (49%).

Headshot rate 41%−8 pp · Ø 49% better than 14%
AWP share of kills 12%+2 pp · Ø 10% better than 65%
K/D 0.93−0.07 · Ø 1.00 better than 22%
Pistol kills per match 2.5
Knife kills 14 in 345 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.1% of rounds and so clearly below the average (3.9%).

2K rounds 11.8%−1.4 pp · Ø 13.2% better than 18%
3K rounds 3.1%−0.8 pp · Ø 3.9% better than 16%
MVPs per match 2.0−0.2 · Ø 2.2 better than 23%
4Ks and aces 44x 4K, 2 aces in 288 matches

Utility and deaths

Average
Nades, flashes and deaths

0.11 enemies flashed per round and so well below the average (0.28).

Utility hit rate 40%+5 pp · Ø 35% better than 82%
Utility damage per round 6.3+2.0 · Ø 4.3 better than 90%
Enemies flashed per round 0.11−0.17 · Ø 0.28 better than 8%
Deaths per round 71%−1 pp · Ø 72% better than 64%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.66, Rating at 0.94, ADR at 72.5, Win rate at 50%
▼ Got worse
ELO −241

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: July 2026 with 0.67. Last 3 months: 0.66 (at the start 0.67). Clearly below the average (0.73).

Patterns

From the last 345 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −86 ELO
44 matches · 43% win rate
In match 4 of the day +17 ELO
42 matches · 33% win rate
On Thursdays −12 ELO, win rate 43%

ItsAroWo loses the most ELO on Nuke: −86 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Mirage
  2. Longest win streak: 6 wins in a row · Ancient
  3. Highest rating in a match: 1.96 · Ancient

Maps in detail

from the last 345 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient94
61% better than 83%
0.66 better than 13%
73.3 better than 13%
0.95 better than 26%
51% of 429 duels right on the average
47% of 66 situations better than 71%
Mirage86
44% better than 27%
0.65 better than 17%
70.0 better than 10%
0.94 better than 27%
51% of 318 duels better than 55%
37% of 65 situations better than 47%
Anubis63
49% better than 39%
0.68 better than 25%
74.8 better than 22%
0.96 better than 29%
49% of 272 duels better than 39%
51% of 41 situations better than 83%
Nuke44
43% better than 14%
0.65 better than 7%
72.7 better than 8%
0.92 better than 11%
44% of 180 duels better than 12%
32% of 28 situations better than 28%
Inferno42
52% better than 44%
0.67 better than 21%
72.6 better than 12%
0.95 better than 22%
50% of 184 duels better than 40%
19% of 26 situations better than 12%
Cache14
36% -
0.62 -
68.1 -
0.86-
57% of 54 duels -
56% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ItsAroWo plays

Across 345 matches ItsAroWo averages K/R 0.66, ADR 72.3 and a rating of 0.94. Biggest strength: Utility damage per round at 6.3, better than 90% of level 9 players. Most room to improve: Damage per round (ADR) at 72.3, better than only 11% of level 9 players. Averages 14.6 kills per match with 41% headshots. The strongest map is Ancient with a 61% win rate in 94 matches. In 105 of 345 matches the rating was 1.10 or higher (30%), in 155 it was below 0.90. In 288 matches with detailed stats: 44 4Ks and 2 aces. Best month by rating: October 2026 at 0.96. ItsAroWo loses the most ELO on Nuke (−86 ELO, win rate 43%). Things go best on Ancient (+240 ELO, win rate 61%). Match no. 1 of the day goes best: 56% win rate, +65 ELO. Improved over the last three months: Headshots +2 pp. Got weaker: ELO −241. Unchanged in recent months: K/R at 0.66, Rating at 0.94, ADR at 72.5, Win rate at 50%. Last 30 days: 167 matches, win rate 49%, net ELO +98.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.