Iskald

Norway
On FACEIT since 2019 129 matches tracked 61 matches in 30 days
Last updated:

How does Iskald play?

Rating 1.33 K/R 0.95 ADR 99.8 from 129 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.33
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.48 ConsistencyShare of matches with a rating of 0.90 or higher. 84%
Rating distribution from 129 matches
outstanding 1.80 and up 19% strong 1.30 to 1.79 33% good 1.10 to 1.29 17% normal 0.90 to 1.09 15% weak 0.75 to 0.89 7% very weak below 0.75 9%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average. More damage per round than the level 10 · 2,500-2,749 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (119 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (11%).

Rounds with first kill 16%+5 pp · Ø 11% better than 97%
Opening duels won 57%+5 pp · Ø 52% better than 85%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 78%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 40%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Strength
Where do the kills come from?

1.34 K/D and so well above the average (1.04).

Headshot rate 57%+6 pp · Ø 51% better than 86%
AWP share of kills 14%+2 pp · Ø 12% better than 68%
K/D 1.34+0.30 · Ø 1.04 better than 97%
Pistol kills per match 3.4

Impact

Strength
Damage and big rounds

Exactly 3 kills in 7.0% of rounds and so well above the average (4.2%).

2K rounds 16.9%+3.5 pp · Ø 13.4% better than 97%
3K rounds 7.0%+2.8 pp · Ø 4.2% better than 99%
MVPs per match 3.3+0.9 · Ø 2.4 better than 98%
4Ks and aces 52x 4K, 6 aces in 119 matches

Utility and deaths

Average
Nades, flashes and deaths

0.18 enemies flashed per round and so well below the average (0.30).

Utility hit rate 37%+2 pp · Ø 35% better than 69%
Utility damage per round 3.5−0.6 · Ø 4.1 better than 34%
Enemies flashed per round 0.18−0.12 · Ø 0.30 better than 16%
Deaths per round 71%−1 pp · Ø 72% better than 51%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether Iskald is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 119 matches from the last 3 months and 10 before.

Kills per round (K/R)

0.90
DecJanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 1.15.

Patterns

From the last 129 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −56 ELO
22 matches · 64% win rate
On Mirage −42 ELO
44 matches · 57% win rate
In match 2 of the day +20 ELO
29 matches · 48% win rate

Iskald loses the most ELO on Ancient: −56 ELO, 64% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.87 · Anubis
  2. Longest win streak: 9 wins in a row · Anubis
  3. Most kills in a match: 44 · Nuke

Maps in detail

from the last 129 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage44
57% better than 68%
0.94 better than 97%
102.0 better than 98%
1.30 better than 96%
59% of 308 duels better than 87%
25% of 16 situations better than 12%
Ancient22
64% better than 83%
0.93 better than 97%
97.3 better than 96%
1.32 better than 98%
53% of 136 duels right on the average
45% of 11 situations better than 70%
Anubis22
73% better than 96%
0.91 better than 96%
94.0 better than 94%
1.31 better than 97%
55% of 115 duels better than 66%
61% of 18 situations better than 91%
Dust 220
65% better than 89%
0.94 better than 98%
97.0 better than 97%
1.31 better than 97%
61% of 103 duels better than 91%
36% of 14 situations better than 44%
Cache15
73% -
1.06 -
107.6 -
1.51-
64% of 70 duels -
25% of 8 situations -
Inferno4
50% -
0.79 -
93.7 -
1.11-
38% of 24 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Iskald plays

Across 129 matches Iskald averages K/R 0.95, ADR 99.8 and a rating of 1.33. Biggest strength: Damage per round (ADR) at 99.8, better than 99% of level 10 · 2,500-2,749 ELO players. Averages 20.2 kills per match with 57% headshots. The strongest map is Anubis with a 73% win rate in 22 matches. In 89 of 129 matches the rating was 1.10 or higher (69%), in 21 it was below 0.90. In 119 matches with detailed stats: 52 4Ks and 6 aces. Best month by rating: August 2026 at 1.64. Iskald loses the most ELO on Ancient (−56 ELO, win rate 64%). Things go best on Anubis (+83 ELO, win rate 73%). Match no. 1 of the day goes best: 72% win rate, +57 ELO. Last 30 days: 61 matches, win rate 57%, net ELO +15.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.