Int3rFaC1ng

Russia
On FACEIT since 2020 44 matches tracked 44 matches in 30 days
ELO ▲ 92
2,270
30-day peak: 2,270
Rank EU
#109,356
Russia #31,175 in Russia
Last updated:
Next update possible in 55m 23s

How does Int3rFaC1ng play?

Rating 1.01 K/R 0.72 ADR 83.4 from 44 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 37%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.27 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 44 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 7% good 1.10 to 1.29 23% normal 0.90 to 1.09 34% weak 0.75 to 0.89 18% very weak below 0.75 16%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
AWPerEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 49%−2 pp · Ø 51% better than 28%

Clutch

Average
Last one alive

19% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 61%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 34%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 35%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (50%).

Headshot rate 46%−4 pp · Ø 50% better than 26%
AWP share of kills 22%+11 pp · Ø 11% better than 88%
K/D 0.99−0.04 · Ø 1.03 better than 30%
Pistol kills per match 3.5
Zeus kills1 in 44 matches
Knife kills 2 in 44 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.7% of rounds and so clearly below the average (13.4%).

2K rounds 11.7%−1.7 pp · Ø 13.4% better than 11%
3K rounds 4.8%+0.7 pp · Ø 4.1% better than 75%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 8x 4K, 0 aces in 44 matches

Utility and deaths

Average
Nades, flashes and deaths

7.3 utility damage per round and so well above the average (4.2).

Utility hit rate 44%+9 pp · Ø 35% better than 95%
Utility damage per round 7.3+3.1 · Ø 4.2 better than 97%
Enemies flashed per round 0.38+0.08 · Ø 0.30 better than 74%
Deaths per round 73%+1 pp · Ø 72% better than 30%

Patterns

From the last 44 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 ±0 ELO, win rate 40%

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Highest rating in a match: 1.90 · Anubis
  3. Most kills in a match: 33 · Mirage

Maps in detail

from the last 44 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage16
63% better than 86%
0.71 better than 35%
83.1 better than 60%
1.00 better than 38%
49% of 105 duels better than 35%
36% of 11 situations better than 43%
Dust 211
73% -
0.68 -
81.1 -
0.97-
43% of 70 duels -
0% of 4 situations -
Ancient6
50% -
0.78 -
82.7 -
1.04-
69% of 35 duels -
67% of 6 situations -
Cache6
67% -
0.78 -
88.8 -
1.10-
43% of 37 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Int3rFaC1ng plays

Across 44 matches Int3rFaC1ng averages K/R 0.72, ADR 83.4 and a rating of 1.01. Biggest strength: Utility damage per round at 7.3, better than 97% of level 10 · 2,250-2,499 ELO players. Averages 17.0 kills per match with 46% headshots. The strongest map is Dust 2 with a 73% win rate in 11 matches. In 14 of 44 matches the rating was 1.10 or higher (32%), in 15 it was below 0.90. In 44 matches with detailed stats: 8 4Ks and 0 aces. Last 30 days: 44 matches, win rate 61%, net ELO +29.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.