Inklike

Taiwan
On FACEIT since 2024 45 matches tracked 35 matches in 30 days
ELO ▼ 249
2,079
30-day peak: 2,328
Rank OCE ▼ 175 places
#996
Taiwan #5 in Taiwan
30 days · prev. #821 · best #784
Last updated:

How does Inklike play?

Rating 0.98 K/R 0.73 ADR 81.0 from 45 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 31%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 45 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 11% good 1.10 to 1.29 13% normal 0.90 to 1.09 29% weak 0.75 to 0.89 24% very weak below 0.75 20%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average.
Entry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (35 matches).

2,001-2,249 ELO

Compared with 1,663 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 86%
Opening duels won 54%+3 pp · Ø 51% better than 77%

Clutch

Average
Last one alive

8% of 1v2s won and so well below the average (21%).

Clutch 1v1 won 50%+11 pp · Ø 39% better than 95%
Clutch 1v2 won 8%−13 pp · Ø 21% better than 1%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 36%

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so slightly below the average (1.02).

Headshot rate 49%−1 pp · Ø 50% better than 48%
AWP share of kills 18%+8 pp · Ø 10% better than 82%
K/D 0.97−0.05 · Ø 1.02 better than 31%
Pistol kills per match 2.9

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 12.2%−1.0 pp · Ø 13.2% better than 22%
3K rounds 3.5%−0.5 pp · Ø 4.0% better than 28%
MVPs per match 2.0−0.3 · Ø 2.3 better than 19%
4Ks and aces 6x 4K, 1 ace in 35 matches

Utility and deaths

Average
Nades, flashes and deaths

2.0 utility damage per round and so well below the average (4.2).

Utility hit rate 32%−3 pp · Ø 35% better than 30%
Utility damage per round 2.0−2.2 · Ø 4.2 better than 4%
Enemies flashed per round 0.26−0.04 · Ø 0.30 better than 47%
Deaths per round 75%+3 pp · Ø 72% better than 16%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Inklike is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 35 matches from the last 3 months and 10 before.

Kills per round (K/R)

0.72
AprMayJunJulAugSepOct

Patterns

Soon this shows where Inklike loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Mirage with 18 of 20.

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Mirage
  2. Highest rating in a match: 1.96 · Mirage

Maps in detail

from the last 45 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage18
56% better than 68%
0.79 better than 75%
88.7 better than 86%
1.07 better than 66%
65% of 91 duels better than 98%
56% of 9 situations better than 91%
Dust 214
43% -
0.72 -
80.4 -
0.95-
51% of 73 duels -
33% of 6 situations -
Ancient5
20% -
0.65 -
73.4 -
0.87-
47% of 32 duels -
0% of 1 situations -
Anubis4
25% -
0.80 -
79.4 -
1.06-
46% of 26 duels -
67% of 3 situations -
Inferno3
33% -
0.63 -
68.6 -
0.95-
56% of 18 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Inklike plays

Across 45 matches Inklike averages K/R 0.73, ADR 81.0 and a rating of 0.98. Biggest strength: Clutch 1v1 won at 50%, better than 95% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.0, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 16.7 kills per match with 49% headshots. The strongest map is Mirage with a 56% win rate in 18 matches. In 12 of 45 matches the rating was 1.10 or higher (27%), in 20 it was below 0.90. In 35 matches with detailed stats: 6 4Ks and 1 ace. Last 30 days: 35 matches, win rate 34%, net ELO −48.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.